| |
| ---- 2010-07-13 ---- |
| - |
Stopped the RELOCATE spell from taking you to people in DT's (most DT's have room flags that would have stopped relocate anyways, but it turns out that not all of them do) |
| |
| ---- 2010-04-02 ---- |
| - |
The BONDING flag is being slowly removed from items where it is used in excess. Existing items will automatically have this flag REMOVED when you unrent or unstore these items. |
| |
| ---- 2010-03-11 ---- |
| - |
Added a TOGGLE command "oldscore", with this command you can toggle which version of SCORE you see when you type SCORE! The "classic" version, or the "enhanced" version. |
| - |
help: added OLDSCORE |
| |
| ---- 2010-03-05 ---- |
| - |
help: added DARK KNIGHT (to avoid confusion) |
| |
| ---- 2010-02-20 ---- |
| - |
Increased the levels of all mobs created by Necromancer mob summoning spells (some by a significant number) |
| |
| ---- 2010-02-19 ---- |
| - |
help: deleted CALL OF BONES |
| - |
help: deleted OBSCURE SHADOW |
| - |
help: deleted IMBUE SHADOW |
| - |
help: deleted RECALL CHAMPION |
| |
| ---- 2010-02-13 ---- |
| - |
help: deleted ENCHANT BONES |
| - |
help: deleted MINION OF SHADOWS |
| - |
help: deleted BONESNAP |
| - |
help: deleted SORROW OF THE DEAD |
| - |
help: deleted SHRIEK OF THE DEAD |
| - |
help: deleted SHADOW WEAPON |
| - |
help: deleted HARMSHIELD |
| - |
help: deleted MALIGNANT DEAD |
| - |
help: deleted PAIN OF THE DEAD |
| - |
help: deleted AGONY OF THE DEAD |
| - |
help: deleted GRIM AURA |
| - |
help: deleted SUMMON DEAD |
| - |
help: deleted INVOKE DEATH |
| - |
help: deleted INTENSIFY PAIN |
| - |
help: deleted ANIMATE SHADOW |
| |
| ---- 2010-02-06 ---- |
| - |
Changed REMORT so it doesn't zap DARK FURY grants (for now) |
| - |
Fixed the bug allowing more than one Grinch to load |
| - |
help: deleted DOOMING DARKNESS |
| |
| ---- 2010-02-03 ---- |
| - |
Necromancer spell AUREOLE VIEW (level 5) has been removed; replaced by DETECT MAGIC (level 3) |
| - |
help: deleted AUREOLE VIEW |
| - |
help: updated DETECT MAGIC |
| |
| ---- 2010-01-31 ---- |
| - |
Another incremental change for Necromancers: DEADEYE has been removed, and replaced with the good ol DETECT INVISIBILITY. Also, deadeye was level 3, but we decided to make detect invis level 2. |
| - |
help: deleted DEADEYE |
| |
| ---- 2010-01-27 ---- |
| - |
Disabling giving exp to the caster for "damage over time" spells, while some crash bugs and other issues are worked out |
| |
| ---- 2010-01-25 ---- |
| - |
Necromancers, listen up! ROTTING FLESH, and other "damage over time" spells should now be giving exp to the caster (damage, and death). Please report any issues back to Brazil. |
| - |
Fixed "miss" message with burrowing bony digits |
| |
| ---- 2010-01-23 ---- |
| - |
help: updated BLOODSTORM |
| - |
help: updated SHADOW STORM |
| - |
help: updated SHADOW CREEP |
| - |
help: updated SAVE |
| |
| ---- 2010-01-21 ---- |
| - |
ECTOPLASMIC KEY was not blocked by PICKPROOF locks |
| |
| ---- 2010-01-16 ---- |
| - |
help: updated POISON BOLT |
| - |
help: updated POISON |
| - |
help: updated FESTORING TUMORS |
| - |
help: updated CHILLING EMBRACE |
| - |
help: updated CALL OF BONES |
| - |
help: updated SCENT OF DARKNESS |
| |
| ---- 2010-01-13 ---- |
| - |
DARK FURY was bugged, with no cast cost. It was intended to be a GRANTED spell, only usable every 2 hours. Because we aren't heartless, we've changed it so you get max 3 grants, that recharge at a rate of 20 minutes. And everybody in the Dark Knight guild has received 50 grants to start with. |
| - |
Added new even, DOUBLE MANA, look for it! |
| |
| ---- 2010-01-10 ---- |
| - |
DISEASE is no long a part of the game. Related spells have been removed. Necromancer was the most affected, but new spells are coming to replace them. |
| |
| ---- 2010-01-09 ---- |
| - |
help: deleted ABSORB DISEASE |
| - |
help: deleted BLEEDING DISEASE |
| - |
help: deleted DISEASE CLOUD |
| - |
help: deleted COUNTERACT DISEASE |
| - |
help: deleted DISEASE |
| - |
help: deleted PROTECTION FROM DISEASE |
| - |
help: deleted DISEASEPROOF |
| - |
help: deleted ASYSTOLE |
| - |
help: deleted ENVENOMED BOLT |
| - |
help: deleted INFECTIOUS CLOUD |
| - |
help: deleted SCOURGE |
| |
| ---- 2009-12-31 ---- |
| - |
help: updated HAYATE |
| - |
help: updated ATTACKS |
| |
| ---- 2009-12-28 ---- |
| - |
Increased the chance for a mob to wander out of a room if it is in a PEACEFUL room |
| - |
Builders: Bringing the Web OLC a little more into the 21st century. The top two sections of the Object editor no longer refresh the page to edit and save values. |
| |
| ---- 2009-12-21 ---- |
| - |
You can no longer TELEPORT into a NO-MAGIC ROOM |
| - |
help: added NO-MAGIC ROOM |
| |
| ---- 2009-12-19 ---- |
| - |
help: added KNIGHT |
| |
| ---- 2009-11-29 ---- |
| - |
help: added HEROIC SCREAM |
| - |
help: updated DRAGON SLAYER |
| - |
help: updated KNIGHTS PROTECTION |
| - |
help: updated KNIGHTS PROTECTION THREE |
| - |
help: updated KNIGHTS PROTECTION TWO |
| - |
help: updated KNIGHTS PROTECTION ONE |
| - |
help: updated MAIDENS BLESSING |
| - |
help: added DOUBLESTRIKE |
| - |
help: added GALLANTRY |
| - |
help: added CHIVALRY |
| - |
help: added ARTHURS GIFT |
| - |
help: updated ARTHURS GIFT |
| |
| ---- 2009-11-28 ---- |
| - |
Fixed last nights crash bug when unlocking some things |
| - |
Made the extra description at the entrance of Castle Spulzeer a little clearer of what needs to be done. |
| - |
The duplicate racial innates bug should be fixed. Please report if you see it happen again. |
| - |
help: added DRAGON SLAYER |
| - |
help: added KNIGHTS PROTECTION |
| - |
help: added KNIGHTS PROTECTION ONE |
| - |
help: added KNIGHTS PROTECTION TWO |
| - |
help: added KNIGHTS PROTECTION THREE |
| - |
help: added MAIDENS BLESSING |
| |
| ---- 2009-11-23 ---- |
| - |
Fixed the corpse in the East Adrilankha forest so it has a chance of loading the item within it every time the zone resets. |
| |
| ---- 2009-11-22 ---- |
| - |
The DISPLAY command no longer can change your prompt, to remove confusion with shops. |
| - |
Updated http://www.addictmud.org/help/index.php/OLC_TIPS_OBJECTS |
| - |
help: updated PROMPT |
| - |
help: updated DISPLAY |
| |
| ---- 2009-11-12 ---- |
| - |
Racial perm affects now show up as a spell on you (it is immune to DISPEL MAGIC, but not immune to entropy... but it will come return soon after an entropy) |
| |
| ---- 2009-11-06 ---- |
| - |
help: updated GUT |
| |
| ---- 2009-11-01 ---- |
| - |
Changed how your prompt is stored on the back-end. We converted all existing prompts, but let us know if something is wrong with yours. |
| - |
Fixed issue with DOMINATION blocking area affect spells after you dismiss your pet. |
| |
| ---- 2009-10-31 ---- |
| - |
Psionicists have regained the DOMINATION power. |
| - |
Psionicists have regained the MASS DOMINATION power. |
| - |
help: updated GUILDS |
| |
| ---- 2009-10-26 ---- |
| - |
Fixed allowable targets for DETECT MAGIC to match help file (cast-able on others) |
| |
| ---- 2009-10-11 ---- |
| - |
help: updated PORTAL |
| |
| ---- 2009-09-28 ---- |
| - |
Updated some levelling messages, adding some color, and consistency between guild levelling messages vs class levelling messages |
| |
| ---- 2009-09-27 ---- |
| - |
help: updated ARINORN |
| - |
help: deleted CRUSH |
| - |
help: updated CHANGES |
| - |
help: updated NEWS |
| - |
help: updated NE |
| - |
help: updated CANCEL |
| - |
help: added CRUSADER |
| - |
help: added CRUSADERS MIGHT ONE |
| - |
help: added CRUSADERS MIGHT TWO |
| - |
help: added CRUSADERS MIGHT THREE |
| - |
help: updated HEALERS PRAYER |
| - |
help: updated CRUSADER |
| - |
Crusader has been released. See the NEWS for details. |
| - |
Redesigned a big chunk of battle code. Let us know ASAP if you see any weirdness. |
| |
| ---- 2009-09-08 ---- |
| - |
The BAZAAR will no longer affect item loads. This means you can sell whatever you want, without worry about it keeping you from loading another one just like it! |
| |
| ---- 2009-09-07 ---- |
| - |
Fixed the BAZAAR so that items sold will retain their original value (this will not fix items currently for sale) |
| - |
Added option argument to "store list" to specify a keyword. That will only show items in your storage that have an 'alias' or 'keyword' matching that word. |
| - |
help: updated STORE |
| - |
help: updated SANCTUARY |
| - |
help: updated PSIONICIST |
| - |
help: updated WISDOM |
| |
| ---- 2009-09-02 ---- |
| - |
Added some missing plog DEATH entries to the nuke spells |
| - |
'clan deposit' will now take from your bank if you specify any value other than ALL (all will deposit all of the gold you have on hand) |
| - |
Temporarily disabled the ACHIEVEMENTS code. It's not feature-complete yet, so we decided to keep things clean. Thanks everyone for the feedback! |
| - |
Added storage "access". You can now prevent your house guests from storing & unstoring items in a specific room. It will also block 'list' and 'log'. See the help for STORE ACCESS for details on how it works. |
| - |
help: updated STORE |
| - |
help: added STORE ACCESS |
| - |
Quieted down Puff a bit |
| |
| ---- 2009-08-25 ---- |
| - |
Added a (quest) flag to the long description of mobs (when you see them in the room) that have automated quests. This does not necessarily mean it has one for you, because some quests have level and class restrictions, as well as prerequisite other quests that need to be completed first. |
| - |
Nuke spell failure radiation is full-on nasty once again. The radiation sickness will halve your max-hp. |
| |
| ---- 2009-08-24 ---- |
| - |
You can no longer cast DARKEST CALL on yourself. |
| - |
Fixed an issue with BOND eq, losing their BOND flag when unstoring, or unrenting it. Items should automagically fix themselves. |
| - |
Miscellaneous bug fixes, optimizations, and general cleanup |
| - |
Added STEAL as a mob action for builders to make use of, so watch out ;) |
| - |
Added Hunger, Thirst, and Drunkenness to SCORE |
| |
| ---- 2009-07-17 ---- |
| - |
Tweaked the values for kill achievements, and reset everybody. You should receive your achievements shortly after entering the game. |
| |
| ---- 2009-07-13 ---- |
| - |
Temporarily moved Rhyoden and the Trog Caves back to the Great Eastern Desert (outside New Thalos) |
| |
| ---- 2009-06-30 ---- |
| - |
Added the first round of code changes for a massive redesign of how items work. You shouldn't see anything different yet, so please report if you do. |
| - |
Fixed the messages for DISPEL SANC so they display properly |
| |
| ---- 2009-06-20 ---- |
| - |
Added the first round of achievements. Kills! See how you stack up against others as you kill things! Use the ACHIEVEMENTS command to check your progress, and what achievements you have can be viewed in ATTRIBUTE. You can also see someone else with "whois xxx more". |
| - |
help: added ACHIEVEMENTS |
| - |
help: updated ACHIEVEMENTS |
| - |
help: updated WHOIS |
| - |
Fixed FLAME OF DARKNESS so it will hit the mob you are fighting if you do not specify a victim. |
| - |
Removed some info from ATTRIBUTES that is now in the new SCORE. |
| |
| ---- 2009-06-14 ---- |
| - |
All of the code was removed for Channeler (a class idea that was never implemented). Please report any issues you may see as a result with the BUG command. |
| |
| ---- 2009-06-13 ---- |
| - |
Fixed spelling of ADRENALINE CONTROL power |
| - |
Fixed the damage type of the "Eagle Defender's Knife" to pierce so it can be used to backstab. |
| |
| ---- 2009-06-11 ---- |
| - |
help: added SHIELD SWING |
| - |
help: added DIVINE REFRESH |
| - |
help: added HEALERS PRAYER |
| - |
help: added SACRIFICE |
| - |
help: added PURIFICATION |
| |
| ---- 2009-06-10 ---- |
| - |
help: updated AERIAL SERVANT |
| - |
help: added MIGHTY BLESSING |
| |
| ---- 2009-06-06 ---- |
| - |
A zone mana pool, and the pool regen rate, are now determined directly by the size of the zone. |
| |
| ---- 2009-05-30 ---- |
| - |
help: added ENSTILL |
| |
| ---- 2009-05-15 ---- |
| - |
help: updated SHOPS |
| - |
help: updated DISPLAY |
| |
| ---- 2009-04-11 ---- |
| - |
Fixed a message in MIND WIPE that looked like bony digits |
| - |
DISPEL MAGIC no longer removes psionic powers |
| - |
Added exp required for guilds to LEVELS command |
| |
| ---- 2009-03-20 ---- |
| - |
Fixed the spelling of the psionic power ADRENALINE CONTROL |
| |
| ---- 2009-03-07 ---- |
| - |
You will gain 25% of the experience your pet(s) gain in battle, if you are in the same room. |
| - |
Removed the chance for a mob to switch to attacking the master of pets that are attacking it. Some mobs have the SWITCH OPPONENTS skill, so it still could happen on rare occasion. |
| - |
OLC Wiki: Updated CHARACTER VARIABLES |
| - |
olc: added new race: Disease |
| - |
Added remort points to score |
| - |
Fixed a bug that could create double corpses when killing a mob. Let us know if you see any more of that. |
| - |
olc scripts: added character variables for resistances |
| - |
Added completed quests to qlog (it only will show quests completed from today on) |
| - |
Fixed the "Return to account menu" option from disappearing when editing the character description |
| |
| ---- 2009-03-06 ---- |
| - |
help: added HOLY DISSIPATION |
| - |
help: added RESOLUTION |
| |
| ---- 2009-03-02 ---- |
| - |
Fixed an issue with the maxhp remort option also increasing maxmoves |
| |
| ---- 2009-02-27 ---- |
| - |
Fixed a bug in DEATH FIELD that allowed it to damage the caster |
| - |
help: updated ENCHANT ARMOR |
| |
| ---- 2009-02-26 ---- |
| - |
help: updated RANDOM APPLY |
| |
| ---- 2009-02-21 ---- |
| - |
The SCORE command has been updated. You can still use the old one for a while with the command OLDSCORE. Let us know what you think (love it? hate it? ideas for improvements?), either directly or with the IDEA command. |
| - |
Lowered the "key_see_battle_damage" remort option from 5 points to 3. |
| - |
help: updated REMORT OPTIONS |
| - |
Added new remort option: maxhp. For every 2 remort points spent, you gain two hit points per level, for a max of 10 points per level (that's a 650 hp bonus at level 65) |
| - |
Added new remort option: maxmove. For every 1 remort point spent, you gain two movement points per level, for a max of 10 points per level (that's a 650 moves bonus at level 65) |
| |
| ---- 2009-02-17 ---- |
| - |
Changed ENCHANT ARMOR. Enchant orbs are no longer required to get a perm-affect, but they greatly increase your chances of getting SANCTUARY or ENHANCED DAMAGE as a perm-affect. |
| - |
help: added MIND WARRIOR |
| - |
help: updated ROGUE |
| |
| ---- 2009-02-16 ---- |
| - |
Made a few changes to Rome allowing keys to work in both directions. |
| |
| ---- 2009-02-13 ---- |
| - |
Added two new remort options. They are considered "key" flags (until we come up with a better name, so get those ideas in!). key_see_spell_duration, and key_see_battle_damage. One allows you to see the duration of spells on you in the ATTRIBUTE command. The other will display the exact damage amount you do on the left of the damage message. You cannot select both during the same remort. |
| - |
help: updated REMORT OPTIONS |
| - |
Puff got a major revamp today. Hopefully she's less annoying, and doesn't use the same 10 boring phrases all of the time! |
| - |
The SPELLS command how shows memorize and pray times for Wizard and Priest |
| |
| ---- 2009-02-09 ---- |
| - |
help: added DIVINE FAVOR |
| - |
help: added VALOR OF MARR |
| |
| ---- 2009-02-08 ---- |
| - |
Modified the list of spells in the "spells" command so it will display the MEMORIZE or PRAY times for Wizards and Priests |
| - |
Fixed a bug with Kharas, so he will return items he has taken from you if you do not have his hammer, or you don't have all of the items he requires |
| - |
MUTE will now block 'pzar maximus' on mobs |
| - |
help: added POWER OF THE GODS |
| - |
help: added DIVINE PURPOSE |
| |
| ---- 2009-02-07 ---- |
| - |
Added -20 AC improvement to STONE SKIN |
| - |
help: updated STONE SKIN |
| |
| ---- 2009-02-04 ---- |
| - |
help: updated EXPANDING MIND |
| |
| ---- 2009-01-30 ---- |
| - |
Fixed the damage messages for a number of spells and skills |
| |
| ---- 2009-01-28 ---- |
| - |
The "Candyland" game and "Cartoon Classics" zones that were in The Arcade have been moved. They are now located in the Library of each town. |
| |
| ---- 2009-01-27 ---- |
| - |
help: updated DEMENTIA |
| |
| ---- 2009-01-26 ---- |
| - |
Necromancers now have the LICH and DEMILICH spells again |
| |
| ---- 2009-01-23 ---- |
| - |
help: added POWER REGEN ONE |
| - |
help: added POWER REGEN TWO |
| - |
help: added POWER REGEN THREE |
| - |
help: added MENTAL BLAST |
| - |
help: added DEMENTIA |
| - |
help: added PSYCHIC BLAST |
| - |
help: added EXPANDING MIND |
| - |
help: added PHYSICAL ILLUSION |
| - |
help: added MAGICAL ILLUSION |
| - |
help: added MENTAL SURGE |
| - |
help: added MENTAL ILLUSION |
| - |
help: added ECTOPLASMIC KEY |
| - |
help: added MIND WIPE |
| |
| ---- 2009-01-19 ---- |
| - |
help: updated DWARF |
| - |
help: updated ELF |
| - |
help: added INSTRUMENT OF NIFE |
| |
| ---- 2009-01-15 ---- |
| - |
Added to your prompt an indication if you have your AFK flag on or not |
| |
| ---- 2009-01-12 ---- |
| - |
OLC Wiki: Updated ROOM SECTORS |
| |
| ---- 2009-01-11 ---- |
| - |
help: updated AREAS |
| |
| ---- 2009-01-07 ---- |
| - |
Added "clan deposit all" |
| - |
Fixed "newscore" so it will show the bank balance from your account if you are logged in from one |
| - |
Added new option to PLOG: levels. See when you achieved what level. (Due to a quirk in character creation, level 1 is not recorded) |
| |
| ---- 2009-01-04 ---- |
| - |
Fixed a bug that prevented Dwarves from seeing if a room has something buried in it. |
| - |
help: updated DWARF |
| - |
Increased the speed of the metro. |
| - |
help: updated GUILDS |
| - |
help: updated JOIN |
| - |
help: updated RESIGN |
| |
| ---- 2008-12-29 ---- |
| - |
The Metro system has been recoded to allow for a couple new things that will be added shortly. Please report any issues, or things that don't work "quite right". |
| |
| ---- 2008-12-21 ---- |
| - |
For builders: We've added a BMOTD to the Web OLC, and added a link to the Help Wiki. |
| - |
Fixed the flags on some wands in Arinorn so they can be held and used. |
| |
| ---- 2008-12-10 ---- |
| - |
help: updated HARM GOOD |
| |
| ---- 2008-12-03 ---- |
| - |
Added: SHAVE social |
| - |
Added: SEXY social |
| - |
Added: CHOCOLATE social |
| - |
Added: VOICES social |
| - |
Added: BEER social |
| - |
Added: IGNORE social |
| |
| ---- 2008-12-02 ---- |
| - |
The housing prices when using the BUILD command have changed. Most have gone down. A couple have gone up a little. |
| - |
help: updated OBJECT READING |
| - |
help: added SPELLFAIL |
| - |
help: updated SPELLFAIL |
| |
| ---- 2008-11-30 ---- |
| - |
help: updated GROIN |
| - |
help: updated IRONFIST |
| - |
help: added METRORAIL |
| - |
help: updated BLIZZARD BLAST |
| - |
Slightly increased the time between metro stops |
| - |
Modified SCRIBE so that the scroll is modified to cast at the level of the Wizard scribing the scroll |
| - |
Added a Hero channel, for Immortals and Hero's to communicate |
| - |
Stopped displaying the "exp to level" when a guild has reached the max guild level (30) |
| - |
Added wear positions to IDENTIFY |
| - |
Added some color to the metro message when the door opens, so it's more noticeable in the chaos of messages |
| - |
help: added ROGUE |
| - |
help: added EYEPOKE |
| - |
help: added FIRE DAGGER |
| - |
help: added GAMBLERS RUIN |
| - |
help: added HOAX |
| - |
help: added IDENTIFY WEAKNESS |
| - |
help: added ROGUES SHADOW |
| - |
help: added FEIGN DEATH |
| - |
help: added GUT |
| - |
Added the number of characters on high since last reboot to the who list |
| - |
help: updated FEIGN DEATH |
| |
| ---- 2008-11-29 ---- |
| - |
Added who a bonded item is bonded to when identifying it |
| |
| ---- 2008-11-28 ---- |
| - |
Changed "display" at the quest point shop to display the same output as "display" at the Bazaar. This is also the exact same output of an identify scroll. |
| |
| ---- 2008-11-27 ---- |
| - |
help: updated WISDOM |
| |
| ---- 2008-11-24 ---- |
| - |
help: updated RANDOM APPLY |
| - |
help: added RANDOM APPLY |
| |
| ---- 2008-11-21 ---- |
| - |
help: updated ANTIPALADIN |
| - |
help: updated PALADIN |
| |
| ---- 2008-11-20 ---- |
| - |
Reversed the sort order of PLOG so most recent entries at at the top. |
| - |
All of the OHELP and SCHELP has been removed from the game. We have moved it to a wiki for anyone to access, and hopefully read and search easier. http://www.addictmud.org/help |
| |
| ---- 2008-11-17 ---- |
| - |
help: updated PRAY |
| - |
Added new option to PLOG: deaths. See how many times you died, by who / what, and where. The logs to back to the beginning of 2002. |
| |
| ---- 2008-11-13 ---- |
| - |
help: updated PALADIN |
| - |
help: updated ANTIPALADIN |
| - |
ohelp: updated MOB FLAGS |
| - |
ohelp: updated OBJECT FLAGS |
| - |
ohelp: updated ITEM_WEAPON |
| |
| ---- 2008-11-11 ---- |
| - |
ohelp: updated MOB FLAGS |
| - |
ohelp: added OBJECT FLAGS |
| - |
ohelp: updated OBJECT FLAGS |
| |
| ---- 2008-11-10 ---- |
| - |
help: updated PRAY |
| - |
help: added QUEST TITLES |
| - |
help: added HINT HINTS |
| - |
help: updated HINT HINTS |
| |
| ---- 2008-11-07 ---- |
| - |
olc: added command LEADTO, to search for what rooms lead to a specified room |
| - |
help: updated BAZAAR |
| |
| ---- 2008-11-06 ---- |
| - |
DT's have been updated. Data only goes back to 2002 right now, so keep that in mind if your number seems "off". |
| - |
Added the new command PLOG. You can use it to view your DT history. Other things are in the works to be added to it. Logs go back to 2002 right now. Hopefully we'll be able to go back further. |
| |
| ---- 2008-11-05 ---- |
| - |
Fixed the metro token machine so it will take gold from your account if you do not have enough gold on hand. |
| |
| ---- 2008-10-31 ---- |
| - |
Everybody's DT count has been reset to 0. No worries, it will be re-updated with the correct number this weekend. |
| - |
The Bazaar will no longer accept BONDED items to sell. |
| - |
Player corpses now have the name of the player as one of the keywords. |
| - |
You now get your hp/mana/moves/psp's restored to full when you level. |
| - |
Fixed the PKill bug with zantetsu. |
| |
| ---- 2008-10-24 ---- |
| - |
help: updated HERO |
| - |
help: updated ANIMATE DEAD |
| - |
help: updated BACKSTAB |
| - |
help: updated AUGMENTATION OF DEATH |
| - |
help: updated CALM |
| - |
help: updated DARKKNIGHT |
| - |
help: updated COLOR CODES |
| - |
help: updated MAGIC AURA |
| - |
help: updated HEAT BLOOD |
| |
| ---- 2008-10-23 ---- |
| - |
Modified guilds so the max level is 30. Players with DarkKnight past level 30 will still get the benefits, but will not gain any more levels. |
| |
| ---- 2008-10-18 ---- |
| - |
Fixed the door in Janal that you open with the stones (you couldn't place the stones) |
| - |
help: updated AUGMENTATION OF DEATH |
| - |
help: added HERO |
| - |
help: updated HERO |
| |
| ---- 2008-10-17 ---- |
| - |
Fixed the "too much damroll" bug |
| |
| ---- 2008-10-11 ---- |
| - |
Due to there being 1000's of useless scraps taking up space, and the controversy of the weapon that turned to scraps, we have added a two hour timer to all scraps. After a while we will start a cleanup agenda to remove them all from the game. |
| |
| ---- 2008-10-10 ---- |
| - |
If you INSET a BONDED item (treasure, or ORB) into an item that is not bonded, that item will bond to the person the treasure is bonded to. |
| |
| ---- 2008-10-09 ---- |
| - |
help: updated UNSTORE |
| |
| ---- 2008-10-08 ---- |
| - |
help: updated BASH BOOST |
| - |
help: updated BASH FORCE |
| - |
help: updated BASH |
| - |
help: updated BASH MAGNIFY |
| - |
The Ferry is gone. In it's places the old Metro system is back! |
| - |
PACIFY spell is now a "calm" spell. It's GRANTED, one per mud day, with a max of four. |
| - |
The Castle Welmar spec procs were re-added today. |
| |
| ---- 2008-10-06 ---- |
| - |
Fixed a problem with max hp, moves, mana, etc, not always calculating to the right value after leveling. Please report details if any additional problems are encountered. |
| - |
Doubled the buffer size to display your pages, and pages, and pages, and pages... of aliases. I hope that's enough guys! Now go see how many aliases you've forgotten you had. |
| |
| ---- 2008-10-05 ---- |
| - |
help: updated NETHERGAZE |
| |
| ---- 2008-09-21 ---- |
| - |
Made some tweaks to the random item loads and removed some decidedly useless ones. |
| - |
Resistances (and weakness) are now possible results of a random apply. |
| |
| ---- 2008-09-20 ---- |
| - |
help: updated REMORT OPTIONS |
| - |
help: updated MULTI-CAST |
| - |
help: updated INTELLIGENCE |
| - |
help: updated WISDOM |
| - |
help: updated WARNINGS |
| |
| ---- 2008-09-18 ---- |
| - |
Changed extra attacks. If your class gains additional attacks, you now have to practice the SECOND ATTACK and THIRD attack skills to gain them. |
| |
| ---- 2008-09-17 ---- |
| - |
Random ice cream loads are disabled. The old random item loads on mobs are back! |
| |
| ---- 2008-09-14 ---- |
| - |
help: updated BLUFF |
| |
| ---- 2008-09-13 ---- |
| - |
Added more newbie HINTS |
| - |
Fixed GSAY history |
| - |
Changed the formatting a little of character list in accounts |
| - |
schelp: deleted SCRIPTIX |
| |
| ---- 2008-09-08 ---- |
| - |
Increased the effectiveness of BLUFF |
| |
| ---- 2008-08-29 ---- |
| - |
Removed UNUSED apply in the 'patchwork quilt'. If you have any such item you have the option to mudmail it to Brazil for a replacement. |
| - |
Fixed half-missing door in the Shadow Plane |
| - |
Now you can't DIG in the same rooms that you cannot BURY either. |
| - |
Fixed exit missing at entrance to the High Tower of Magic |
| - |
Fixed ACCOUNTs to show number of bad password attempts at login. |
| - |
Fixed a broken exit in 'Castle Spulzeer' that seemed to lock off a section of the zone (A Small Beach Path) |
| |
| ---- 2008-08-27 ---- |
| - |
Fixed a nasty bug when creating a new account. |
| |
| ---- 2008-07-26 ---- |
| - |
Ferry tokens now take gold from your ACCOUNT bank if you don't have enough on hand |
| - |
Blocked HAGGLE from working on the Bazaar shops |
| |
| ---- 2008-07-18 ---- |
| - |
help: updated QUEST PRIZE LIST (Removed the availability of +10HP increase, and cleaned up some wording and formatting of the list. All costs are the same as before). |
| - |
help: updated GUILDS |
| - |
help: added DARKKNIGHT |
| - |
help: updated AREAS |
| |
| ---- 2008-07-06 ---- |
| - |
Fixed short description of packages sent from bazaar sales |
| - |
Cleaned up formatting of spells when identifying scrolls so the spell names don't run into each other |
| - |
Added DISPLAY command to shops so you can view the stats of an item before buying (works with normal shops as well as the Bazaar) |
| |
| ---- 2008-07-04 ---- |
| - |
A lot more things will take gold from your "ACCOUNT" bank account. Please report any issues, as well as any places that still don't work with ACCOUNT bank accounts. |
| |
| ---- 2008-07-01 ---- |
| - |
help: added BAZAAR |
| |
| ---- 2008-06-01 ---- |
| - |
Added Midgaard as a hometown exit selection in houses. |
| |
| ---- 2008-05-28 ---- |
| - |
Fixed spell DARK FURY so it properly increments your damage bonus |
| |
| ---- 2008-05-18 ---- |
| - |
help: updated ENSORCELLMENT |
| - |
Locked the door to the "Hideaway" in Nakaminato Village, and increased the load rate / amount of the potion inside. |
| |
| ---- 2008-05-17 ---- |
| - |
olc: added "." option to RDELETE to delete room you're in |
| - |
Trap charges are reset 15 minutes after the trap is triggered |
| - |
ohelp: added RDELETE |
| |
| ---- 2008-05-13 ---- |
| - |
Revamped channel history. Modified the display, added "shout" and "csay", it now displays the last 15 things said instead of 10, and it saves across reboots. |
| - |
Fixed invis checking in the new channel history |
| - |
Converted qsay and qecho to the new channel history |
| - |
help: updated CALM |
| - |
help: added REMOVE INVIS |
| - |
help: updated INVISIBILITY |
| - |
help: updated INVISIBLE TO LIVING |
| |
| ---- 2008-05-10 ---- |
| - |
Fixed ENDURE MAGIC so it gives you resistances instead of weakness |
| |
| ---- 2008-05-01 ---- |
| - |
Midgaard is once again available as a hometown when creating a new character, and from the real-estate agent. The fate of the "Ruined Midgaard" and it's dragons has not yet been decided. |
| |
| ---- 2008-04-28 ---- |
| - |
Removed the practice cap on CALM (75%). It can be practiced to superb (95%) again. |
| |
| ---- 2008-04-21 ---- |
| - |
Paladin's now have HARM EVIL at level 54 |
| |
| ---- 2008-04-19 ---- |
| - |
Added spell REMOVE INVIS. It is only effective on objects. |
| |
| ---- 2008-04-17 ---- |
| - |
Added guild info to "whois xxx more" |
| |
| ---- 2008-04-13 ---- |
| - |
Added a little more info to "newscore" |
| |
| ---- 2008-04-08 ---- |
| - |
help: updated HEAL |
| - |
help: updated RESTORE |
| |
| ---- 2008-04-06 ---- |
| - |
Fixed losing concentration on a Granted spell so it shows the correct number of grants left |
| - |
MAGICAL IMPOTENCE should now work as described in the help |
| |
| ---- 2008-04-05 ---- |
| - |
Changed "store list" so it orders by item type, and added some colors to make it easier to read. |
| - |
"chat" now respects SOUNDPROOF rooms (board rooms, for example) |
| - |
Fixed the Antique Shop to display the min level of items again |
| |
| ---- 2008-03-30 ---- |
| - |
Fixed a number of little problems with the new zone |
| |
| ---- 2008-03-22 ---- |
| - |
A new land has been attached to the western edge of the ocean. North of the Tower of Bel Mordaine, south of Arinorn, close to Fae. It may be moved if it proves too hard to reach. |
| |
| ---- 2008-03-02 ---- |
| - |
Characters should no longer lose guild spells & skills when remorting. All your guild spells & skills should also be usable right away after remorting. |
| - |
Fixed Bill Nye so that he won't take quest points if you give him an item without room for one. |
| |
| ---- 2008-02-07 ---- |
| - |
ohelp: updated OLC TIPS |
| |
| ---- 2008-02-02 ---- |
| - |
help: updated MANA |
| - |
help: updated MANA REGEN |
| |
| ---- 2008-01-20 ---- |
| - |
Fixed a problem where players were not getting the title awarded for quests that offered them. As a result many characters have quest titles that show up in "whois playername more" |
| |
| ---- 2008-01-19 ---- |
| - |
Fixed some wording with the Dark Knight quest (corrected item name required) |
| - |
Fixed the door to the basement of the Shadow Temple so the key you get from the quest will work. Everyone's quest was reset, so you will need to start it again by talking to the right mob. |
| |
| ---- 2008-01-14 ---- |
| - |
help: added JOIN |
| - |
help: added RESIGN |
| - |
In a nutshell, Dark Knight is finally released. The first of several "guilds" to come, this one being a "sub-class". You must find their temple to join, it's west of Adrilanhka, northeast of the Shire. Use the join command at the guildmaster there, he will instruct you what to do next. |
| |
| ---- 2008-01-02 ---- |
| - |
The zone of The Tower of Bel Mordaine which included changing all the items in rent / storage. Please report any issues encountered as a result. |
| |
| ---- 2007-12-31 ---- |
| - |
Fixed an issue with mobs not casting spells they were scripted to |
| - |
Mute will no longer block psionic powers |
| |
| ---- 2007-12-30 ---- |
| - |
help: updated LEND HEALTH |
| - |
The zones for Northern Midgaard, Southern Midgaard, and the cemetery south of Midgaard have been renumbered, which included changing all the items in rent / storage. Please report any issues encountered as a result. |
| - |
Changed BLOOD WEAPON from a spell to a power, so that it will not be blocked by SPELL IMMUNITY |
| |
| ---- 2007-12-17 ---- |
| - |
Dark Knight: changed duration of all weapon spells from 5 "real life minutes" to half a mud day (15 "real life" minutes) |
| - |
Dark Knight: ESSENCEBURN is no longer unusable for a while if it fails |
| - |
Dark Knight: reduced mana regen penalty from -15% to -10% |
| - |
Dark Knight: removed weapon spells DIZZYING WIND, HEAT BLOOD, WHIRLING WIND, and BOIL BLOOD (there were too many) |
| - |
Dark Knight: added missing weaponspell damage messages for FROST STRIKE and BLIZZARD BLAST |
| |
| ---- 2007-12-16 ---- |
| - |
Dark Knight: added 30% hp regen bonus |
| - |
Dark Knight: added -15% mana regen penalty |
| - |
Changed some formatting of the "guild" command when viewing the details of a guild (i.e. "guild darkknight") |
| |
| ---- 2007-12-10 ---- |
| - |
Fixed a silly little bug with DISEASEPROOF |
| - |
help: updated POISONPROOF |
| - |
help: added DISEASEPROOF |
| |
| ---- 2007-12-02 ---- |
| - |
Absorb disease did not turn the disease into poison like it was supposed to |
| - |
Dark Knight: changed the mana bonus from 10 per level to 5 per level |
| - |
Dark Knight: added a 5 hit point bonus per level |
| - |
Dark Knight: added DISEASEPROOF (not everyone will get it right away, be patient) |
| - |
Made some changes to the code for Containers (bags, etc) for something new that's coming. Please report any issues with containers. |
| |
| ---- 2007-12-01 ---- |
| - |
help: deleted GUILD |
| - |
help: added GUILDS |
| - |
Fixed forum messages not saving |
| - |
Removed "aweful" limitation on DARK FURY |
| |
| ---- 2007-11-17 ---- |
| - |
help: updated NYNAEVE |
| |
| ---- 2007-11-14 ---- |
| - |
help: updated KELDENAR |
| |
| ---- 2007-11-13 ---- |
| - |
help: WARD UNDEAD updated |
| - |
help: WATERBREATHE updated |
| |
| ---- 2007-09-29 ---- |
| - |
Changed the DarkKnight weaponspells so they cannot be cast on a weapon that has a weaponspell (durations still need tweaked and help files will be updated this evening) |
| |
| ---- 2007-09-28 ---- |
| - |
help: added NEWSCORE |
| - |
Fixed NEWSCORE from showing stats to characters under level 5 |
| |
| ---- 2007-09-24 ---- |
| - |
Fixed non-functioning north door within the "The Tower of Bel Mordaine" zone |
| - |
Fixed manhole in "Sesame Street" so both sides closed properly on zone reset |
| - |
Fixed a door in the toon so both sides closed properly on zone reset |
| |
| ---- 2007-09-23 ---- |
| - |
help: added DARK FURY |
| - |
help: added BLOOD WEAPON |
| - |
help: added ATTACK BONUS ONE |
| - |
help: added ATTACK BONUS TWO |
| - |
help: added ATTACK BONUS THREE |
| - |
help: added POISONPROOF |
| - |
help: added DIZZYING WIND |
| - |
help: added HEAT BLOOD |
| - |
help: added FROST STRIKE |
| - |
help: added WIRLING WIND |
| - |
help: added BOIL BLOOD |
| - |
help: added BLIZZARD BLAST |
| - |
help: added ESSENCEBURN |
| |
| ---- 2007-09-15 ---- |
| - |
Shopkeepers were not loading their wares. They are now. |
| |
| ---- 2007-07-30 ---- |
| - |
help: deleted GHOSTDWOEMER |
| - |
help: added GHOSTDWEOMER' |
| - |
help: updated REMORT OPTIONS |
| - |
help: updated MEMORIZE |
| |
| ---- 2007-05-30 ---- |
| - |
policy: updated OLD EQ |
| - |
help: updated SOCIALS |
| - |
help: updated REMORT OPTIONS |
| |
| ---- 2007-02-19 ---- |
| - |
Fixed LEVELS command to stop displaying at level 65. |
| |
| ---- 2007-01-14 ---- |
| - |
Fixed some issues with some code in Castle Spulzeer |
| - |
Creation of the "newscore" command is progressing (have a look) |
| |
| ---- 2006-12-23 ---- |
| - |
ohelp: updated ITEM_WEAPON |
| |
| ---- 2006-10-27 ---- |
| - |
help: updated LIFE DRAINING |
| |
| ---- 2006-09-22 ---- |
| - |
Fixed a bug with Kharas where he would keep his hammer even if you didn't have all the parts to what you wanted him to make. |
| |
| ---- 2006-09-09 ---- |
| - |
Redesigned the "hint" system. They are now messages that come up periodically "in game" instead of as you login. They can be turned off with the NOHINTS command. Of course, we will reward the usual quest points for additions submitted through the IDEA command. |
| - |
Some more refinement to fixes to remorting and lloyd's beacon have gone in |
| |
| ---- 2006-09-01 ---- |
| - |
help: updated REMORT OPTIONS |
| - |
Fixed max mana calculations so that every class / race will have at least 100 mana, regardless of class and race modifiers (this does not include equipment and spells that affect max mana) |
| |
| ---- 2006-08-20 ---- |
| - |
help: added IDENTIFY, and a new command to go with it. Please see the help for details. |
| |
| ---- 2006-08-19 ---- |
| - |
policy: updated REIMBURSEMENTS (removed the DT section) |
| - |
help: updated DEATH TRAP (updated references to equipment loss) |
| - |
DEATH TRAPS have become much less lethal. If you hit one, you still will be trapped for a time, but you will no longer lose any equipment. Now go explore! It's a large unused world! |
| - |
Corrected some problems with item stacking in your inventory, in regards to restrung items. |
| - |
Also fixed an apparently unnoticed (or just unreported) problem where teleport DT's acted like old DT's, in that they removed ALL of your EQ. Now they behave like any other DT (you don't lose any eq). |
| - |
help: updated MAJOR CREATE |
| |
| ---- 2006-08-18 ---- |
| - |
help: updated CRYOGENIC |
| - |
help: updated CLEAN |
| |
| ---- 2006-08-14 ---- |
| - |
Fixed a bug with practice going from superb back to aweful |
| - |
Corrected some lloyd's beacon issues |
| |
| ---- 2006-08-13 ---- |
| - |
help: updated ADRENALIZE |
| |
| ---- 2006-08-02 ---- |
| - |
Some significant changes where made to the spell system. Please report any problems you encounter. |
| |
| ---- 2006-07-25 ---- |
| - |
help: deleted NIRA |
| - |
help: deleted LEVEL65 |
| |
| ---- 2006-07-21 ---- |
| - |
Removed some debugging messages in assemble. |
| |
| ---- 2006-07-14 ---- |
| - |
Added Priest spell GROUP SUMMON (see help for details) |
| - |
help: added GROUP SUMMON |
| - |
Added some color to CONSIDER to make it a little easier to read |
| - |
Dynamic channels now expire six hours from last use, instead of from the time of creation |
| - |
Added new prompt code %X to show a graph representing how much experience to the next level |
| - |
When a newbie up to level 10 hits a DT they will not lose any EQ, and the time trapped is shortened |
| - |
ohelp: deleted IMMUNITIES |
| - |
help: updated PROMPT |
| - |
help: updated SPCODES |
| |
| ---- 2006-07-13 ---- |
| - |
spell: made some good changes to DEATH PACT (see help for details) |
| - |
help: updated DEATH PACT |
| |
| ---- 2006-07-11 ---- |
| - |
Implemented the long awaited Wizard and Sorcerer revisions |
| - |
Along with the spell/skill revisions, Wizards no longer have the ability for spells to become "semi-perm". Three new skills replace this (IMPROVED MEMORY). They work exactly like the priest version of PRAY REDUCTION. |
| - |
The sorcerer spell list has changed, gaining and losing spells. some have become stronger, others weaker. Spells previously renamed have returned to their previous simpler name. |
| - |
With the recent changes, all code related to "semi-perm" spells has been removed. |
| - |
help: updated SCRIBE |
| - |
Poison is simply a flag again, no longer a point value. |
| - |
help: updated POISON |
| - |
Added a message that tells you how many casts of a memorized or prayed spell you have left after casting is finished |
| - |
help: updated MINOR CREATE |
| - |
Added a couple additional items to MINOR CREATE (see help) |
| - |
help: added MAJOR CREATE |
| - |
help: added IMPROVED MEMORY |
| - |
help: added IMPROVED MEMORY ONE |
| - |
help: added IMPROVED MEMORY TWO |
| - |
help: added IMPROVED MEMORY THREE |
| - |
help: added POWER WORD KILL |
| - |
help: added BURROWING BONY DIGITS |
| - |
help: added LEECH FIELD |
| - |
help: updated CHILL TOUCH |
| - |
Made some very small changes to memorization and pray times. The change was small, because the Elf bonus to the time is quite large. |
| |
| ---- 2006-07-10 ---- |
| - |
All level 66-99 characters have been set down to level 65. From here on, nobody will be able to level past 65. |
| - |
help: updated MINOR CREATE (not all items were listed) |
| |
| ---- 2006-07-09 ---- |
| - |
Fixed a problem where +MANA eq did not work on non-spellcasting classes |
| - |
help: updated ENERGY DRAIN |
| - |
help: updated FIREBALL |
| - |
help: updated ICE STORM |
| - |
help: updated SLAY |
| - |
help: updated METEOR SWARM |
| - |
help: updated WORD OF DEATH |
| - |
help: updated DEATH FOG |
| - |
help: updated DEXTERITY |
| - |
help: updated POLYMORPH |
| - |
help: deleted DRUID POLYMORPH |
| - |
help: updated MINOR CREATE |
| - |
help: updated DISPEL MAGIC |
| |
| ---- 2006-07-03 ---- |
| - |
help: updated AREA LEVELS |
| |
| ---- 2006-06-25 ---- |
| - |
Racial modifiers to hit points and mana are really fixed this time. |
| |
| ---- 2006-06-24 ---- |
| - |
help: updated MAGICAL BURST |
| - |
help: updated ABSORB MANA |
| - |
help: updated GRANTS |
| - |
help: updated ALL SEEING EYE |
| - |
Racial modifiers to hit points and mana were not working. That's fixed now. |
| |
| ---- 2006-06-17 ---- |
| - |
In Adrilankha, Captain Jack and the Ferry ticket booth were conflicting with each other. It's been corrected, and Captain Jack now sells the tickets. |
| - |
policy: updated REIMBURSEMENTS |
| - |
policy: updated GENERAL |
| - |
policy: updated CHEATING |
| - |
policy: updated CHARACTER SHARING |
| - |
policy: updated CRASH DEATHS |
| - |
policy: The policy changes today did not include any acutal change to the policies. They were to clarify wording, and / or cleanup formatting. |
| |
| ---- 2006-06-16 ---- |
| - |
help: updated QUEST AREAS |
| |
| ---- 2006-06-15 ---- |
| - |
help: added QUEST AREAS |
| - |
help: updated QUEST |
| |
| ---- 2006-06-10 ---- |
| - |
help: updated WIMPY |
| |
| ---- 2006-06-08 ---- |
| - |
spell: fixed some issues with CONCEAL ALIGNMENT not working |
| |
| ---- 2006-06-04 ---- |
| - |
Major rework/streamline of code that handles hometowns (character creating, realestate agent, etc), and where to put your corpse when you die (the Bardic Colleges, and dieing in general). Please report any issues with the "bug" command, or mudmail Brazil directly. |
| |
| ---- 2006-05-26 ---- |
| - |
Quieted down Puff a little bit (she was getting too chatty) |
| |
| ---- 2006-05-24 ---- |
| - |
help: updated ADRILANKHA |
| - |
Fixed issue with remort orbs not working during spell damage calculation |
| |
| ---- 2006-05-23 ---- |
| - |
policy: updated MULTIPLAY |
| |
| ---- 2006-05-22 ---- |
| - |
help: updated AREA LEVELS |
| - |
help: updated AREAS |
| |
| ---- 2006-05-20 ---- |
| - |
help: deleted PSIONIC TELEPORT OTHER |
| - |
help: added PSIONIC TELE OTHER |
| |
| ---- 2006-05-17 ---- |
| - |
help: added FERRY |
| - |
help: deleted METRORAIL |
| - |
Fixed bug with PRAY duration on high level spells |
| |
| ---- 2006-05-16 ---- |
| - |
spell: fixed targeting issue with BENEDICTION |
| |
| ---- 2006-05-14 ---- |
| - |
Some long awaited revisions to Priests and Clerics have been implemented. |
| - |
Along with the spell/skill revisions, Priests no longer have the ability for a prayed for spell to become "semi-perm". Three new skills popped up in it's place. See the help for PRAY REDUCTION. |
| - |
Clerics have gained some spells, lost some others. Some have become stronger, others weaker. Many spells were changed, damage and mana costs recalculated; spells that were renamed have moved back to their more simple name. |
| - |
Priests have gained new spells, lost a few. Too many changes to go over in detail here. |
| - |
help: added BENEDICTION |
| - |
help: added PRAY REDUCTION ONE |
| - |
help: added PRAY REDUCTION TWO |
| - |
help: added PRAY REDUCTION THREE |
| - |
help: added PRAY REDUCTION |
| - |
help: updated REMOVE POISON |
| - |
help: added MAGIC AURA |
| - |
help: added CONCEAL ALIGNMENT |
| - |
help: added COUNTENANCE |
| - |
help: added TIME FOLD |
| |
| ---- 2006-05-02 ---- |
| - |
help: updated ALLURE OF DEATH |
| |
| ---- 2006-05-01 ---- |
| - |
help: updated SKARA BRAE |
| - |
help: updated ARINORN |
| |
| ---- 2006-04-26 ---- |
| - |
help: updated AREAS |
| |
| ---- 2006-04-24 ---- |
| - |
help: updated ARINORN |
| |
| ---- 2006-04-23 ---- |
| - |
Converted BURY to the same new back-end system that lockers were converted to. Please report any problems you might see. |
| - |
Mana and movement costs now go by what level you recieved the spell/skill. This is mainly relevant on remort spells. |
| - |
Some fixes to 'qlog' (for missing quest descriptions, etc) |
| - |
spell: RECALL CHAMPION - the summoned mob had exp and gold (not anymore) |
| - |
spell: RECALL CHAMPION - fixed cast message |
| |
| ---- 2006-04-22 ---- |
| - |
skill: added missing spell failure message to CALL TO ARMS |
| |
| ---- 2006-04-19 ---- |
| - |
help: updated RECALL CHAMPION |
| |
| ---- 2006-04-17 ---- |
| - |
help: updated ADRILANKHA |
| - |
help: updated NEW THALOS |
| - |
help: updated SKARA BRAE |
| - |
help: updated ARINORN |
| |
| ---- 2006-04-09 ---- |
| - |
policy: updated REROLLS |
| - |
spell: fixed DARKEST CALL |
| - |
Changed new character creation so that it is no longer possible to have a stat below 8 |
| - |
Converted how lockers have been stored on the back end. Before long it will be possible to store containers in lockers that have items in them. |
| - |
spell: AGING - fixed message to caster |
| - |
spell: SHROUD OF AGONY - was not set as an area spell |
| - |
Fixed a number of mobs that were unable to successfully summon their pets to aid them in battle |
| - |
spell: fixed EXPULSE UNDEAD |
| - |
spell: fixed CLOAK OF RIGHTEOUSNESS |
| - |
spell: fixed ENDURE MAGIC |
| |
| ---- 2006-04-08 ---- |
| - |
skill: POISON BLADE - adding missing failure message |
| - |
skill: BRAINBONK - adding missing failure message |
| - |
spell: GIFT OF FORCE - adding missing "wear off" message |
| |
| ---- 2006-04-07 ---- |
| - |
ohelp: updated WEAPONSPELLS |
| - |
The old antiquities dealer now sorts the quest prize list by cost instead of item number. |
| - |
ACCOUNTS are open for general use. Please see the help for ACCOUNTS for details on what they are and their usage. Please report any bugs with the bug command, and any questions please mudmail Brazil. |
| |
| ---- 2006-03-19 ---- |
| - |
help: updated RECALL CHAMPION |
| - |
spell: corrected some issues with RECALL CHAMPION |
| |
| ---- 2006-03-17 ---- |
| - |
ohelp: updated ROOM SECTORS |
| - |
ohelp: updated AFF FLAGS |
| |
| ---- 2006-03-16 ---- |
| - |
help: added REDEEM |
| - |
ohelp: added ITEM_EXIT |
| - |
ohelp: updated AFF FLAGS (added missing flag) |
| - |
ohelp: updated STRING PARSER (added missing variables, fixed some formatting) |
| - |
ohelp: updated ROOM SECTORS (assed missing sectors) |
| - |
ohelp: deleted RATING |
| - |
ohelp: updated OEDIT (removed old info on how object is saved) |
| - |
ohelp: updated MOB FLAGS (added missing flags) |
| |
| ---- 2006-03-14 ---- |
| - |
Fixed issue with the refund amount when selling back lockers. |
| |
| ---- 2006-03-13 ---- |
| - |
help: updated ALLURE OF DEATH |
| |
| ---- 2006-03-10 ---- |
| - |
policy: updated HOUSING |
| - |
help: updated HOUSES |
| - |
help: updated CLANS |
| - |
help: deleted CLAN QUEST WINNERS |
| |
| ---- 2006-03-09 ---- |
| - |
help: updated CLANS |
| - |
help: deleted CLAN TOKENS (a thing of the past). Please contact Brazil if you have tokens to redeem. |
| - |
policy: updated HOUSING |
| - |
policy: updated BUGS |
| |
| ---- 2006-03-05 ---- |
| - |
policy: updated IDLE |
| |
| ---- 2006-03-03 ---- |
| - |
Cleaned up the formatting when displaying what remort options are available to you when you type "remort" without any arguments |
| - |
help: updated RECALL |
| - |
help: updated WORD OF RECALL |
| - |
help: deleted RACE RACES |
| |
| ---- 2006-03-02 ---- |
| - |
help: updated LEVEL65 (added item H) |
| |
| ---- 2006-02-28 ---- |
| - |
Some fixes to pets as well as some of the polymorph issues |
| - |
More tweaks to saving throws. We'd be interested if people could post some feedback on the board |
| |
| ---- 2006-02-26 ---- |
| - |
spell: fixed BANSHEE AURA's message to caster when cast on someone else |
| - |
policy: updated BOTTING |
| - |
policy: updated IDLE |
| - |
Each time you remort, the greater your chance of being granted a bonus remort point that you can use towards your next remort. |
| |
| ---- 2006-02-25 ---- |
| - |
Upgraded the backend database on the server. Please report any problems via mudmail, the bug command, or email brazil@addictmud.org directly. |
| |
| ---- 2006-02-21 ---- |
| - |
Updated the message sent to players when using "forum catchup" |
| - |
Complete recode of saving throw calculations - it is now largly based on your level vs your opponants level |
| - |
Made some internal changes on how skills / spells are assigned to a character. Please report any problems asap via mudmail to Brazil. |
| |
| ---- 2006-02-05 ---- |
| - |
Changes to saving throws. Until recently it was impossible for a mob over level 15 (or player over level 20) to make a saving throw and resist a spell. |
| |
| ---- 2006-02-04 ---- |
| - |
Fixed some crash bugs related to pets |
| - |
help: updated GIFT OF FORCE |
| - |
spell: removed the accumulative affect from GIFT OF FORCE |
| |
| ---- 2006-01-23 ---- |
| - |
skill: Added missing PEACEFUL room message to BASH |
| |
| ---- 2006-01-21 ---- |
| - |
help: updated REMORT POINTS |
| - |
spell: corrected casting message in OBSCURE SHADOW |
| |
| ---- 2006-01-02 ---- |
| - |
help: updated NEW THALOS |
| |
| ---- 2005-12-24 ---- |
| - |
help: updated LEVEL65 |
| - |
policy: updated TYPOS BUGS IDEAS |
| |
| ---- 2005-12-19 ---- |
| - |
help: updated ANIMATE SHADOW |
| |
| ---- 2005-12-15 ---- |
| - |
help: updated CANCEL |
| |
| ---- 2005-12-14 ---- |
| - |
help: updated EQUIPMENT |
| - |
Added a "more" option to the EQUIPMENT command and updated the help for EQUIPMENT to reflect that |
| |
| ---- 2005-12-11 ---- |
| - |
Kharas will not let you give him items anymore. A previous change that had been announced some time ago details why. |
| - |
Fixed a bug where BONDING items would bond to someone even if they couldn't wear it (class, race, alignment restrictions, etc) |
| - |
Fixed a fairly new crash bug (oh boy) |
| |
| ---- 2005-12-10 ---- |
| - |
help: updated HOUSES |
| - |
help: updated FROZEN |
| |
| ---- 2005-12-07 ---- |
| - |
help: updated CANCEL |
| |
| ---- 2005-12-04 ---- |
| - |
help: updated FORCE |
| - |
help: updated DISPEL GOOD |
| - |
help: updated DISPEL EVIL |
| - |
help: updated FLOAT |
| - |
help: updated FLY |
| - |
help: updated AID |
| - |
spell: AID no longer gives the hitroll bonus |
| - |
help: deleted WIZHELP |
| - |
help: updated DEATH PACT |
| - |
help: updated HEROIC BOND |
| - |
help: updated HARM GOOD |
| - |
help: updated HARM EVIL |
| - |
help: updated DISMISS SUMMONED |
| |
| ---- 2005-11-30 ---- |
| - |
Added some new options to the BUILD command. "mob" to buy pre-made mobs (postmaster, receptionist), and "custommob" to customize the alias keywords, short and long descriptions of mobs you own |
| |
| ---- 2005-11-26 ---- |
| - |
help: updated CURE WOUNDS |
| - |
help: added PROTECTION FROM DISEASE |
| - |
help: updated CURE CRITIC |
| - |
help: updated HEAL |
| - |
help: updated GROUP HEAL |
| - |
help: updated RESTORE |
| |
| ---- 2005-11-21 ---- |
| - |
help: added BELLOW OF THE DEAD |
| - |
help: added VAMPIRE CURSE |
| - |
help: added ANGUISH OF THE DEAD |
| - |
help: added AGONY OF THE DEAD |
| - |
help: added PAIN OF THE DEAD |
| - |
help: added SORROW OF THE DEAD |
| - |
help: added SHRIEK OF THE DEAD |
| - |
help: added SCREAM OF THE DEAD |
| - |
help: added SHROUD OF AGONY |
| |
| ---- 2005-11-20 ---- |
| - |
Money taken from the clan treasury by the BUILD command is now logged in the clan transaction log |
| |
| ---- 2005-11-19 ---- |
| - |
Fixed pummel |
| - |
Fixed stuntouch |
| - |
Tweaked bash |
| |
| ---- 2005-11-13 ---- |
| - |
Made some optimizations to the clan code. Please report any new problems encountered. |
| - |
Removed the "rub" social and replaced it with a real command. This will have little meaning for you for the time being. |
| - |
The way clans own their clan hall has been changed. Leaders can now build up their clan hall with the build command. The gold will be deducted from the clan treasury. |
| - |
Fixed a bug allowing you to specify an invalid hometown when changing your hometown at the realestate agent. |
| - |
Fixed bug in "build" that caused new ATMs not to work. |
| |
| ---- 2005-11-05 ---- |
| - |
The backend database was upgraded this morning. There were no errors in the upgrade, but that does not mean there is nothing hiding in the woodwork. Please report any issues with the BUG command. |
| |
| ---- 2005-10-30 ---- |
| - |
Recoded the NEWS command. It will look a "little" different, but please report any problems you might see. |
| - |
Recoded how some "wait states" work during battle and skills use. This mainly was to streamline the code to fix another bug with pets. |
| - |
Fixed the bug with pets where they could stop obaying orders and become beyond useless. |
| - |
Changed the 'spells'/ 'skills'/ 'powers' commands so that they sort be level instead of name now. |
| - |
"Summoned creatures" can no longer gain experience during battle, and players can no longer gain battle experience off them. |
| - |
Lowered the 'max learned' of DEFLECT ATTACK (all existing characters where changed to compensate) |
| - |
Removed the ability to make a mob fall down from DEFLECT ATTACK |
| - |
help: updated DEFLECT ATTACK |
| |
| ---- 2005-10-25 ---- |
| - |
help: updated MANA REGEN |
| |
| ---- 2005-10-20 ---- |
| - |
clans: when a clan member recieves a warning, mudmail is automatically sent to all leaders of the clan |
| - |
clans: added the option "mail" to the CLAN command. Clan leaders can specify to send a mudmail to ALL members of the clan, or just the leaders. |
| |
| ---- 2005-10-17 ---- |
| - |
Made some more small changes to Brazil's black leather trenchcoat |
| |
| ---- 2005-10-16 ---- |
| - |
help: added TALK |
| - |
help: added QLOG |
| - |
help: added QUESTS |
| |
| ---- 2005-10-13 ---- |
| - |
The black leather trenchcoat recieved an upgrade today. Oh, and the statue of Brazil got a "wee" bit stronger to protect it. |
| |
| ---- 2005-10-01 ---- |
| - |
Polymorph hit points bug should be all set now |
| |
| ---- 2005-09-24 ---- |
| - |
Fixed reported bugs related to the hp/mana/moves/psp changes. Please report any further problems. |
| |
| ---- 2005-09-23 ---- |
| - |
New changes to how your max HIT POINTS, MANA, MOVES and PSP are set. See the respective helps for details. |
| |
| ---- 2005-09-22 ---- |
| - |
help: added HIT POINTS (with info related to upcoming major changes) |
| - |
help: updated MANA (with info related to upcoming major changes) |
| - |
help: updated PSP (with info related to upcoming major changes) |
| |
| ---- 2005-09-20 ---- |
| - |
policy: updated HOUSING; last paragraph was no longer correct; clarified wording in other sections |
| |
| ---- 2005-09-11 ---- |
| - |
policy: added PRIVATE COMMUNICATION |
| |
| ---- 2005-08-31 ---- |
| - |
help: updated REQUEST |
| |
| ---- 2005-08-14 ---- |
| - |
Housing: recoded housing backend, more streamlined and less complicated from an Immortal's point of view. |
| |
| ---- 2005-08-07 ---- |
| - |
spell: HAND OF JUSTICE - duration and affect are no longer accumulative |
| - |
help: added HAND OF JUSTICE |
| - |
help: updated ATTACKS |
| |
| ---- 2005-07-14 ---- |
| - |
power: success message for CLEAR MIND was not displaying |
| |
| ---- 2005-07-08 ---- |
| - |
help: added REGEN |
| - |
help: updated PULSE |
| - |
help: updated MANA POOL (previous version was 100% inaccurate) |
| - |
help: updated MANA |
| |
| ---- 2005-07-02 ---- |
| - |
psionicist: added power CLEAR MIND |
| - |
help: added CLEAR MIND |
| |
| ---- 2005-06-26 ---- |
| - |
Commands: SPELLS, SKILLS, POWERS: hid any that are above level 65 for level 1-65 characters |
| - |
command: SKILLS: berserk now shows it's movement cost |
| - |
command: ATTRIBUTE, added current avg barhand damage for Ninja |
| |
| ---- 2005-06-24 ---- |
| - |
command: CONSIDER, corrected the messages; previously most of them were WAY off in accuracy |
| |
| ---- 2005-06-18 ---- |
| - |
spells: added mana cost to BANISHMENT |
| - |
spells: STOP HEALING, changed the message to the caster |
| - |
spells: GIFT OF FORCE, limited duration to 5 tickets, and duration is no longer accumulative |
| - |
skills: added failure message to BLUFF |
| |
| ---- 2005-06-11 ---- |
| - |
In order to get a better hold on balance, and make it easier to finish the classes on a smaller scale, we're changing the max mortal level to 65. There are a lot of details to go along with this change, that will is detailed in the help for LEVEL65. Please take the time to read that before asking any questions or panicing. |
| |
| ---- 2005-06-03 ---- |
| - |
help: added RULES |
| |
| ---- 2005-05-28 ---- |
| - |
help: updated REQUEST |
| - |
help: updated ROOM PRICES |
| |
| ---- 2005-05-24 ---- |
| - |
help: updated ROOM PRICES (no prices changed) |
| |
| ---- 2005-05-11 ---- |
| - |
Disabled Psi. spell DOMINATION. It's causing crashes. Fix is in the works. |
| - |
Puff: gave her some more stuff to say ;) |
| |
| ---- 2005-05-09 ---- |
| - |
ohelp: added WEBOLC |
| - |
ohelp: updated WEAPONSPELLS |
| |
| ---- 2005-04-22 ---- |
| - |
Through the course of optimizing the battle system, and balance the classes, we modified the battle system. When casting a spell, you will not hit your opponent with your weapon during melee. You can still be hit, but you will stop attacking for the duration of your cast. |
| |
| ---- 2005-03-21 ---- |
| - |
help: updated ROOM PRICES (clarified what room flags are allowed) |
| - |
help: updated DEATH PACT |
| - |
help: added BANSHEE AURA |
| - |
help: added SHACKLE OF BONE |
| |
| ---- 2005-03-19 ---- |
| - |
Random junk loading on all mobs has been removed. It will come back, but the items will have more meaning then previously. |
| |
| ---- 2005-03-17 ---- |
| - |
Thief: added skill DODGE |
| - |
help: added DODGE |
| |
| ---- 2005-03-15 ---- |
| - |
Modified the polymorph mob stats for necro spells to achieve some trace amount of balance: ZOMBIE FORM, CALL OF BONES, DEMILICH and LICH. The stats were way off balance (DEMILICH was level 1 with almost no hp!) |
| |
| ---- 2005-03-07 ---- |
| - |
olc: "copy room" now copies extra descriptions also |
| - |
Snow Mountain mobs were not casting all their spells. This has been (mostly) corrected. |
| |
| ---- 2005-02-14 ---- |
| - |
Fixed bug in ALLURE OF DEATH allowing you to specify all of your hp |
| - |
Fixed the target setting for FIREFLY |
| - |
DOOMWAIL used to have an unlimited duration |
| - |
Changed GRIM AURA from accumulative AFFECT to accumulative DURATION |
| - |
INVOKE DEATH used to target the caster |
| - |
POISON can be cast while fighting now |
| - |
DISPEL MAGIC no longer strips GIFT OF FORCE |
| - |
The remort option "perm lloyds beacon" has been moved from level 40 to level 45 |
| - |
Recoded DOUBLE PAIN, it didn't seem to work right at all the way it was |
| |
| ---- 2004-10-23 ---- |
| - |
help: added HOLY ARMOR |
| - |
help: added HOLY BLESSING |
| - |
help: added RECOVER SIGHT |
| |
| ---- 2004-09-18 ---- |
| - |
cleric: added spell, ENDURANCE |
| |
| ---- 2004-09-16 ---- |
| - |
Updated the CREDITS, added missing builders to the list |
| |
| ---- 2004-09-13 ---- |
| - |
When typing the "clan" command without any arguments, the output is now formatted to wordwrap |
| |
| ---- 2004-09-11 ---- |
| - |
Newbies up to level 11 can recall from anywhere with the "recall" command |
| - |
The mud will automatically adjust a newbie's WIMPY to 1/2 their HP as they level up to level 10 |
| - |
New characters have AUTOEXIT turned on by default |
| - |
You can no longer RELOCATE to someone in a !MAGIC room |
| |
| ---- 2004-09-06 ---- |
| - |
crash bugs: you could summon or relocate to yourself, causing the mud to crash |
| |
| ---- 2004-08-29 ---- |
| - |
Fixed "build addguest", it wasn't working |
| - |
help: updated BUILD (addguest syntax was incorrect, and the OBJECT stuff was missing) |
| |
| ---- 2004-08-27 ---- |
| - |
policy: updated GENERAL (new item added at the bottom) |
| |
| ---- 2004-08-25 ---- |
| - |
The mana cost has been modified (some lowered, some raised) for the following spells: MUD BALL, BLOOD BURST, BOOM, ACID SPLAS, PYROCURSOR, DEATH FOG, CONE OF COLD, PLASMA BALL, FISSION BOMB |
| - |
The damage delt has been modified for the following spells (mostly lowered, some lots): BOOM, ACID SPLASH, DEATH FOG, COND OF COLD, PLASMA BALL. FISSION BOMB was increased. |
| - |
These spell changes are going to happen with ever class; they are the efforts of our observations and feedback from players. Of course some tweaking will still be done over time. |
| |
| ---- 2004-08-21 ---- |
| - |
help: updated REMORT |
| - |
Corrected STEAL and MUG; they started working against AWARE mobs |
| - |
With DEFLECT ATTACK, the mob is now unable to attack for a round |
| - |
Fixed some ways to make !FIGHT shopkeepers fight |
| |
| ---- 2004-08-17 ---- |
| - |
help: added DEFLECT ATTACK |
| - |
help: updated HOUSE GUESTS |
| |
| ---- 2004-08-15 ---- |
| - |
Dwarves now regen faster in caves and underground, but slower in forests |
| - |
You cannot target mobs with SUMMON, RELOCATE or PORTAL anymore |
| - |
OLC: added "mset give delete all" and "mset equip delete all" |
| |
| ---- 2004-08-10 ---- |
| - |
Added !STEAL flag for mobs (olc) |
| - |
Fixed the formatting when you type "remort" with no arguments |
| - |
warrior: moved FRENZY down to level 23 |
| - |
warrior: added a message to the room when you use FRENZY |
| - |
When a mob (or player) dies from PETRIFICATION or POISON body parts are not made |
| - |
Changed the message to the room for UNHOLY AURA to be more evil-like |
| |
| ---- 2004-08-07 ---- |
| - |
help: updated GOSSIP |
| |
| ---- 2004-08-04 ---- |
| - |
When donating items of type POTION, STAFF, WAND, SCROLL, TRASH or FOOD, if it is not picked up it will fade away in an hour (real time) |
| |
| ---- 2004-07-25 ---- |
| - |
Fixed some of the problems with WIMPY and how it acts messed when you type "save" |
| |
| ---- 2004-07-17 ---- |
| - |
Fixed DEMILICH so it could be practiced above "aweful" |
| - |
Fixed problem with CALL OF THE HOLY being able to cast it on yourself |
| - |
Started tweaking multi-cast; it now works like attacks, meaning that every extra cast does not necessarily fire, only it's a factor of WIS and INT instead of STR and DEX |
| |
| ---- 2004-07-16 ---- |
| - |
Fixed a problem with player corpses immediately decomposing when the mud boots |
| - |
Added resistances as a possiblility for random apply's |
| - |
If you have a high wimpy set allowed because of spells or eq, and the eq is removed, your wimpy is automatically adjusted to the new max |
| |
| ---- 2004-07-14 ---- |
| - |
BUILD: Moved "build room addguest" to "build addguest" for consistency |
| - |
We've recoded how characters are given permission to the "build" command. Once every house has been converted to the new format, the only thing that should change from a player point of view is you can now rename the owner of the house without problem. |
| - |
BUILD: added the ability to buy OBJECTS to load in your room; as we add items you can buy (atm's, fountain's, etc) they will be posted in the changes |
| |
| ---- 2004-07-13 ---- |
| - |
Added "forum catchup". See help for FORUMS for info |
| |
| ---- 2004-07-12 ---- |
| - |
help: added DISEASE |
| - |
Fixed messages with MULTIPLE STAB so they look like STAB |
| - |
Increased chance for mobs that are sitting during battle, not doing anything, to stand up and fight back |
| - |
ohelp: updated ROOM FLAGS |
| - |
ohelp: updated OLC TIPS |
| - |
ohelp: added OLC TIPS MOBILES, OLC TIPS OBJECTS, OLC TIPS ROOMS, OLC TIPS SHOPS, OLC TIPS SCRIPTS |
| |
| ---- 2004-07-11 ---- |
| - |
Corrected target problems with BELLOW OF THE DEAD |
| - |
help: added ALLURE OF DEATH |
| |
| ---- 2004-07-10 ---- |
| - |
warrior: added fail message to CALL TO ARMS |
| |
| ---- 2004-07-06 ---- |
| - |
antipaladin: added spell DIVINE DARKNESS |
| |
| ---- 2004-07-04 ---- |
| - |
help: Updated CURE CRITIC |
| - |
Cleric: added spell CURE CRITIC at level 9 |
| - |
Cleric: added healing spell FORCE OF NATURE at level 65 |
| - |
help: modified HEAL, it no longer increases in power as you level, see help |
| - |
help: modified RESTORE, it no longer increases as you level (but we were not jerks about it), see the help |
| - |
Cleric: lowered mana cost of CURE WOUNDS |
| - |
Added exp to next level to the REPORT command |
| - |
OLC: Added NEGATE SANC as a mob skill flag |
| |
| ---- 2004-07-03 ---- |
| - |
Fixed the scripted door in the Dr. Seuss zone |
| - |
Fixed the problem with multiple Oberon's loading |
| |
| ---- 2004-06-26 ---- |
| - |
Reworked the drain max for "vamp-type" spells (CRY OF THE DEAD, VAMPYRIC TOUCH, BELLOW OF THE DEAD, VAMPIRE CURSE, ANGUISH OF THE DEAD, AGONY OF THE DEAD, PAIN OF THE DEAD, SORROW OF THE DEAD, SHRIEK OF THE DEAD, SCREAM OF THE DEAD), it is much lower then before, and is done per-spell, instead of looking at your total max-hp. Details will be put in the help for each as they are finally written. Please reserve your questions until you actually use the spells. |
| - |
help: updated IMMORTALITY |
| |
| ---- 2004-06-24 ---- |
| - |
Corrected problem giving the possibility for memorized or prayed for spells to effectively be permanant instead of semi-perm |
| |
| ---- 2004-06-23 ---- |
| - |
hints: replaced the ispell hint with storage lockers info |
| |
| ---- 2004-06-22 ---- |
| - |
help: updated LOCKERS (help said small locker was 10, it's actually 15) |
| |
| ---- 2004-06-21 ---- |
| - |
Wimpy is fixed |
| - |
We've added storage lockers. This is a service targeted towards newer characters. See the help for LOCKERS for more details |
| |
| ---- 2004-06-20 ---- |
| - |
schelp: updated ROOM VARIABLES |
| - |
Fixed remort points messages, they were saying incorrect numbers at levels 80 and 99 |
| - |
Increased the duration of ENSORCELLMENT (not a LOT, but some) |
| - |
You could cast LEND HEALTH on yourself (not anymore) |
| - |
Changed WIMPY back to specifying the number of hit points, instead of a percentage. There is also a cap of how high you can set your wimpy based on your level and class. See the help for WIMPY for details. |
| - |
Ok, so WIMPY appears broken. Unfortunatly, your wonderful coder has gone to bed, so it will be broken until he gets off work tomorrow :( |
| |
| ---- 2004-06-19 ---- |
| - |
help: Updated NOSPAM |
| - |
schelp: updated OBJCMDS, added OTIMER, expanded OLOAD |
| - |
schelp: updated ROOMMDS, expanded WLOAD |
| |
| ---- 2004-06-14 ---- |
| - |
Fixed a nasty little bug that allowed people to recall out of DT's. For SHAME for not reporting it! |
| |
| ---- 2004-06-13 ---- |
| - |
The command for ZANTETSU was missing |
| |
| ---- 2004-06-06 ---- |
| - |
help: updated REQUEST |
| - |
help: removed ROOMS, it was redundant with HOUSES |
| - |
help: updated HOUSES to follow our current practices, and not conflict with POLICY HOUSING |
| |
| ---- 2004-06-05 ---- |
| - |
Fixed remort from giving useless resistances to Elves |
| - |
New remort elves no longer get SENSE-LIFE spell since the affect is permanant on them |
| - |
New remort dwarves no longer get INFRAVISION spell since the affect is permanant on them |
| - |
Added wait timer to MUG |
| - |
help: updated MUG to reflect change |
| - |
BURY did not work in some room types; they do now |
| - |
Beefed up the mob created by SUMMON DEAD |
| - |
Added option to read the MOTD from the login menu (option 6) |
| - |
Removed ispell. It was not functioning properly, and it's not worth fixing |
| - |
If you have AUTOLEVEL turned off you cannot have more then 5 levels
worth of exp saved up. The remaining exp is lost. |
| |
| ---- 2004-06-04 ---- |
| - |
help: updated SETCOLOR |
| |
| ---- 2004-06-03 ---- |
| - |
LLOYD'S BEACON will be blocked if you have one set in a zone that is later locked |
| |
| ---- 2004-06-02 ---- |
| - |
help: updated STUN TOUCH |
| |
| ---- 2004-05-31 ---- |
| - |
Recoded some underlying structure with mobs, objects and rooms (to make way for a new scripting engine). Please report any problems. |
| |
| ---- 2004-05-30 ---- |
| - |
help: updated SANCTUARY (only changed the second paragraph) |
| |
| ---- 2004-05-25 ---- |
| - |
Changed movement cost of BASH to always be 5 (20 was too much for newbies) |
| - |
help: updated BASH to reflect movement cost |
| |
| ---- 2004-05-24 ---- |
| - |
ohelp: updated OLC POLICY |
| |
| ---- 2004-05-23 ---- |
| - |
Added antipaladin spell FORTRESS OF HATE |
| - |
Added cleric spell HARM GOOD |
| - |
Added cleric spell HARM EVIL |
| - |
Fixed "store list" to stack by item vnum and name, instead of just name |
| |
| ---- 2004-05-21 ---- |
| - |
Added help for SHARD SPRAY |
| - |
Added missing "peaceful room" message to BASH |
| - |
Help: Updated WEAKNESS |
| |
| ---- 2004-05-18 ---- |
| - |
Fixed bug allowing players to cast SIPHON STRENGTH on other players |
| |
| ---- 2004-05-09 ---- |
| - |
The mob "AWARE" flag now causes STEAL and MUG to always fail |
| - |
Fixed a problem with perm-affect eq interacting with spells that give the same affect |
| - |
Fixed nasty bug with polymorph and your original body dieing from poison or disease |
| - |
Fully fixed additional wear positions and poly |
| - |
Raised the success rate of "miscast magic" |
| |
| ---- 2004-05-07 ---- |
| - |
Added new link "recent changes" to the website so changes that have scrolled away can be viewed |
| - |
Fixed poly bug that wasn't allowing the new wear positions to be used |
| - |
Fixed it so remort orbs now bond to the character as they remort |
| |
| ---- 2004-05-06 ---- |
| - |
The "scrapped" corpses from GRIM FEAST now quickly decompose |
| |
| ---- 2004-04-28 ---- |
| - |
Added cleric spell DISMISS SUMMONED |
| - |
Added warrior skill EYE GOUGE |
| |
| ---- 2004-04-26 ---- |
| - |
Added ninja skill ZANTETSU |
| - |
Added cleric spell ENCOURAGEMENT |
| - |
Added sorcerer spell MELLON COLLIE |
| - |
Added thief skill MULTIPLE STAB |
| |
| ---- 2004-04-24 ---- |
| - |
Fixed bug keeping people from picking enchant remort orbs when remorting |
| - |
Fixed bug causing rent not to save when you remort (this is only a problem if you selected a remort orb) |
| - |
To fix color bleeding issues, all color codes are stripped from "store log" |
| |
| ---- 2004-04-22 ---- |
| - |
Renamed ADRENALIN help to match the ADRENALIZE skill name |
| - |
Renamed ADRENALIN command to ADRENALIZE to match skill name |
| |
| ---- 2004-04-19 ---- |
| - |
Fixed the LEVELS command to take "antipaladin" and "anti-paladin" as arguments (previously only "apaladin" worked). |
| - |
Fixed missing message in the "thorn whip" that loads on Nynaeve's statue. |
| - |
Modified "death" exp loss for levels 41+. Cap is now 3m for levels 41 - 50, 5m for 51 - 70, 6m for 71 - 90, and 8m for 91+. Levels 1 - 40 are unchanged at a 2m cap. |
| - |
Modifed DISPEL MAGIC so it's not quite so successful at high levels |
| - |
Added lots more spells to DISPEL MAGIC |
| - |
Because of the issues with HELPING HAND the spell has been removed until they can be corrected |
| |
| ---- 2004-04-18 ---- |
| - |
Removed the level difference damage modifiers. (Part of the exp gain changes). |
| - |
Added ENCHANT remort orb. In order to get a perm affect from ENCHANT ARMOR an enchant orb is required. The better the orb, the better your chances of getting a perm affect. |
| - |
Updated help for ENCHANT ARMOR |
| - |
Updated REMORT OPTIONS help |
| |
| ---- 2004-04-17 ---- |
| - |
Changed exp gains on kill and battle exp again. This time it's a more complicated formula on a sliding scale based on your level. As your level increases, the formula changes. If this winds up working out we'll probably post the details on how it works in a help file. |
| |
| ---- 2004-04-16 ---- |
| - |
Added !HUMAN flag for items. You're all in for it now ;) |
| |
| ---- 2004-04-15 ---- |
| - |
Increased MAX items you can rent from 40 to 50. |
| - |
Modified spell: SENSE THE HIDDEN now has accumulative duration. |
| - |
Fixed SPIT message to user (again). |
| |
| ---- 2004-04-13 ---- |
| - |
The Adrilankha Library has been moved to east, east, north, north from Verra's Temple. |
| |
| ---- 2004-04-12 ---- |
| - |
Fixed bug that allowed you to wear anything in the ORB position. |
| |
| ---- 2004-04-11 ---- |
| - |
Completed help: FESTORING TUMORS |
| - |
Completed help: CRY OF THE DEAD |
| - |
Corrected help: CRY OF THE DEAD |
| - |
"Tells" from mobs will no longer show up in your "tell history". |
| - |
Fixed a problem with the wait between uses not working on UPPERCUT |
| |
| ---- 2004-04-09 ---- |
| - |
Fixed skill messages with SPIT. |
| - |
Added new cleric spell: UPHEAVAL |
| - |
Recoded how CHANGES are stored. Hopefully it should mean nothing to anybody else but us, heh. |
| - |
Added warrior skill: UPPERCUT |
| - |
Added sorcerer spell: ALACRITY |
| |
| ---- 2004-04-08 ---- |
| - |
Added more things to the TYPO BUGS IDEAS policy. |
| - |
Fixed mistake that caused VAMPYRIC TOUCH to have accumulative duration. |
| |
| ---- 2004-04-07 ---- |
| - |
Lowered gold on mobs. Not a LOT, but noticable, especially for very high level mobs. |
| - |
Fixed bug with remorting new wear positions not working. |
| - |
Fixed SPIT messages. |
| - |
Fixed problem where some skills put you into a STANDING position instead of a FIGHTING position when in battle. |
| - |
New warrior skill: ADRENALIZE |
| - |
New cleric spell: AURA OF GUARDING |
| |
| ---- 2004-04-05 ---- |
| - |
Fixed place that could cause HELPING HAND to attack the person it's looking for. |
| - |
Added cleric spell: SYMBOL OF TRANSAL |
| - |
Added warrior skill: SPIT |
| - |
Added new sorcerer skill: PHANTOM ARMOR |
| - |
Removed SPIT social (for now). |
| |
| ---- 2004-04-04 ---- |
| - |
Fixed a "duration" bug with VAMPYRIC TOUCH. |
| - |
Fixed missing command for FURIOUS DEFENSE. |
| - |
Help: Added BASH BOOST, BASH FORCE, BASH MAGNIFY |
| - |
Help: Updated SMITE |
| - |
AntiPaladin: Added skills BERZERK and FRENZY |
| |
| ---- 2004-04-02 ---- |
| - |
Alright, we did it again, we mucked with battle exp. Let the next round of bitching commence. |
| |
| ---- 2004-04-01 ---- |
| - |
Fixed bug in VAMPYRIC TOUCH that caused it to do the negative affect twice on the caster. |
| - |
Previous fix made VAMPYRIC TOUCH mega stronger. It's tweaked now. |
| - |
Fixed so Zeus won't be loading items he shouldn't. Keep an eye out for any weird problems to show up as a result of this fix. |
| - |
Fixed problem with remorting stripping all your wear slots. |
| |
| ---- 2004-03-31 ---- |
| - |
Fixed "many mobs went aggro" issue |
| - |
Fixed issues with a couple spell durations (including STRENGTH) |
| - |
Fixed some weird issues with some spells. |
| - |
Fixed crash with psi powers and the MAINTAIN command. |
| - |
Tweaked battle exp some more. Ever feel like guinea pigs? |
| |
| ---- 2004-03-30 ---- |
| - |
Tweaked battle exp again. Some cases it'll be lower, some cases it'll be more |
| - |
Lowered damage for PETRIFICATION |
| - |
How spell affects work have been totally recoded on the backend. This fixes the maintenance problem with some psi powers, but there's pleanty of room for things to break. Please report any problems. |
| - |
Poison is cured if you've rented for an hour. |
| - |
"BITE" attack type was moved from BLUNT to PIERCE as far as resistances are concerned. |
| |
| ---- 2004-03-28 ---- |
| - |
Fixed so Midgaard cannot be chosen when creating a character. |
| |
| ---- 2004-03-27 ---- |
| - |
Changed TELE OTHER to not work on mobs. !SUMMON also blocks it for players. |
| - |
Upped the PSP cost of Lloyd's Beacon from 12 to 60. |
| - |
Characters that had remorted when Dwarves were not getting their perm infra still did not have it once the problem was fixed. Those characters should have it now. |
| - |
Fixed "peaceful" messages for skills. |
| - |
FYI- "store list" should normally sort by short description now. |
| - |
Fixed so frenzy works in battle again. |
| - |
Added "fail" message to REFLECTION. |
| - |
NOSPAM intentionally blocks " begins to cast" messages. |
| |
| ---- 2004-03-24 ---- |
| - |
Added !SUMMON flags to lots of level 31+ mobs finally (because you cheating bastards never reported it) |
| - |
Fixed messages in HAYATE. |
| - |
Fixed movement cost for REFLECTION. |
| |
| ---- 2004-03-23 ---- |
| - |
Added fail message to FORTITUDE. |
| - |
Fixed message to caster for CONFUSE. |
| - |
Fixed bug allowing BACKSTAB to work during battle. |
| - |
Help: Updated AUREOLE VIEW |
| - |
Fixed target for MASS DOMINATION |
| |
| ---- 2004-03-22 ---- |
| - |
Fixed bug allowing over insetting. |
| |
| ---- 2004-03-19 ---- |
| - |
Assigned levels to the mobs created by the necro summon spells. |
| - |
Mobs created by summon spells now have 0 exp. |
| - |
Fixed UNHOLY RETURN. |
| - |
After being rented for an hour, Poison fully heals once more. |
| - |
Fixed perm INFRA back on remorted Dwarves. |
| |
| ---- 2004-03-18 ---- |
| - |
Help: REMORT - Clarification added to the paragraph that explains when you receive remort points to avoid confusion. |
| - |
Raised battle damage exp by approx. 25%. We warned you this is tweaking in progress. (This still isn't right I'm sure). |
| - |
Body Control: The amount has been capped at 30%. |
| - |
People were getting granted WAY more spells then they should be. Should be fixed now. |
| |
| ---- 2004-03-17 ---- |
| - |
Help: Updated the "orbs" section of REMORT OPTIONS |
| - |
Disease is only 1/4 as contagious as it was. |
| |
| ---- 2004-03-14 ---- |
| - |
Tinkering with exp gains. You'll recieve less exp for battle damage now. |
| - |
Haon-Dor (Light and Dark), and Rivendale Woods have been removed. |
| - |
Fixed bug with missing "remort orb" wear position. |
| |
| ---- 2004-03-13 ---- |
| - |
People had NEGATE SANC learned to 95% instead of the 30% limit. Fixed. |
| - |
Had to modify the mem-time formula (some spells were getting down to 1 second). The change is not major, but at lower levels spells will take slightly longer to memorize. Spells require minimum 10 seconds to mem. |
| - |
Forgot to mention before: Some classes have spells that are GRANTED. see the help for GRANTS for details on how they work. |
| - |
Help: REMORT and REMORT OPTIONS have been fully updated. Please take the time to read them both completely. |
| - |
Policy: TYPOS BUGS IDEAS, update to some of the wording. Added two additional paragraphs at the bottom. |
| - |
Fixed the "multiple mirror image" messages to a room. |
| - |
Fixed problem with mob disarm messages. |
| - |
Fixed the quest ribbon redeemer so it will give you the leftover ribbons regardless if you can actually carry them or not. |
| - |
You should not receive any weather messages while you are mailing or writing. |
| - |
Fixed SPINESEVER messages. |
| - |
Fixed TOUGHNESS spell. |
| - |
Fixed BATTLECRY message to user. |
| |
| ---- 2004-03-12 ---- |
| - |
Lets try again to fix the sanc messages. |
| - |
Some Warriors had attack too many. Sorry, it's gone now. |
| |
| ---- 2004-03-11 ---- |
| - |
Old version of TRACK was still being used, and apparently doesn't work right anymore. The new version of track is more efficient, and will track the closest mob/player matching the keyword you track. |
| - |
Missing inspire message should be fixed. |
| - |
Added missing "fail" message to FRENZY. |
| - |
Removed multiple sanc listing when looking at someone in the room. |
| - |
Thieves had SPINESEVER, it's not ready yet. |
| - |
PSI powers had no casting cost. This is corrected. |
| |
| ---- 2004-03-10 ---- |
| - |
"store log" was crashing the mud. |
| - |
Command for "fortitude" was missing. |
| - |
Fixed "wear off" message for "float". |
| - |
There was two "ticks" running. All fixed. |
| - |
Fixed it caster has to be in the same room as target to hit mirrors. |
| - |
"levels" command now pagnates. |
| - |
Removed "setcolor" ability from gossip for now. Seems to be causing problems. |
| |
| ---- 2004-03-09 ---- |
| - |
Mortal levels have been increased from 30 to 99. Immortal levels to 120. |
| - |
Recoded much of how spells are classified internally. |
| - |
Added new resistances and elemental types (shadow, sonic, disease, holy). |
| - |
Recoded body parts. They will be flakey until all the parts are properly recreated. |
| - |
Max HP limit for mobs has been increased greatly. |
| - |
The Realestate agent will take gold from your bank if you do not have enough gold on you. |
| - |
The pre-set titles when you level have been removed. |
| - |
New remort options, they are orbs, they increase your elemental damage. "Remort orbs" are insetable. |
| - |
Some weapons may be able to have more then one gem or orb inset into them. |
| - |
Some armor can now have gems or orb's inset into them. |
| - |
Added new wear position "ORB", you may wear one remort orb at a time. |
| - |
Added additional wear positions that can be gained through remort points at remort time (two more ears, 2 ankle, and floating nearby). |
| - |
Recoded how your skills are stored in memory. |
| - |
A "perm" Lloyd's Beacon can be purchased with remort points that you keep through remorts. |
| - |
Added RACE to the group listing. |
| - |
Added level modifiers to damage. You do more damage to a mob higher level then you are, and less damage to a mob lower level then you are. |
| - |
Recoded the CONSIDER command. It's MUCH more useful now. |
| - |
(uninset is coming, it's not quite working yet). |
| - |
Added "clan" option to WHO. |
| - |
Any type of spell can now hit a mirror image on your target, not just damage spells any longer (this also includes healing spells). This does not apply to potions or spells cast on yourself. |
| - |
There is a problem with maintaining Psi powers that have multiple affects. You have to kill them twice and they show up in your MAINTAIN list more then once. This will be fixed soon. |
| - |
EXP cap now increases more as you progress in levels. |
| - |
All new spells for Necromancers. Not all of them have helps, we will post here as helps are added. |
| - |
All the classes are getting makeovers. We have not implemented all of them yet. This will be an ongoing process. |
| - |
Almost all new spells for Clerics. |
| - |
New skills for Thieves. |
| - |
Mostly new spells for Paladins. |
| - |
AntiPaladins have always sucked. They still suck. |
| - |
Mostly new spells for Sorcerers. |
| - |
Several new Psionic powers. |
| - |
A few new Ninja skills (more on the way). |
| - |
Priests and Wizards are still the same as they were. For now this may make Sorcerer's better. It's a lot of work, but we're getting there, please bear with us. |
| - |
More spells show their descriptions in the room similar to Sanc. |
| - |
Body parts will not be made when a mob bleeds to death. |
| - |
!ELF, !Dwarf flags for EQ. |
| - |
Recoded how POISON works. Please see the HELP for POISON for details. |
| - |
Added Disease. It's catchy! (heh, heh) |
| - |
Remort changes. As you hit levels 31, 40, 80 and 99 you recieve more remort points. You can remort any time after reaching level 31, but more options become available as you get higher levels. See the help for REMORT OPTIONS for some details. |
| - |
Saving throws have been consolidated from 5 different types into a single type. |
| - |
Oh, and one more thing. The perm affect chance is back in Enchant Armor. |
| |
| ---- 2004-02-22 ---- |
| - |
The TYPO policy has a new paragraph. Please take a gander at it. |
| |
| ---- 2004-02-02 ---- |
| - |
The ATTRIBUTE command will now inform you if you have a Lloyd's Beacon set. However, it cannot tell you where. |
| - |
Build: Added "room door" option. Dig through the BUILD help for details. |
| |
| ---- 2004-01-31 ---- |
| - |
Store Log: colored items could bleed their colors. Fixed. |
| |
| ---- 2004-01-30 ---- |
| - |
Inset: fixed a possible memory corruption bug. Please report any side affects to the fix (i.e. unable to inset a gem because it says there are not enough free slots but you can see that there are). |
| |
| ---- 2004-01-25 ---- |
| - |
Help: Cleaned up the Skara Brae map. The formatting was all messed up. |
| |
| ---- 2003-12-27 ---- |
| - |
Help: Redid PRAY |
| - |
Changed "attribute": Removed the "in your current position" text from the regen lines. |
| - |
Changed "attribute": Moved PSP regen to the same line as the other regens. |
| - |
Changed "attribute": Added a new line that tells how many PSP's are being spent maintaining powers on you or others. |
| - |
Changed the "maintain" command so that the total PSP's being maintained shows a grand total, instead of separate totals for what's being maintained on the caster, and what's being maintained on others. |
| - |
Added Race to the listing of the members of your group when typing "group". |
| |
| ---- 2003-12-26 ---- |
| - |
We modified some code relating to hit points. Let us know if you see anything "funny". Don't ask what "funny" is, we don't know either. |
| - |
Added to the "Links" page of the website, ZMud version 4.62 for download. A lot of people swear by this version, so we decided to put it on the website to make it easier for players to download. |
| |
| ---- 2003-12-22 ---- |
| - |
Added the population count of each hometown to the "Stats" page on the website. |
| |
| ---- 2003-12-07 ---- |
| - |
The docks south of Adrilankha now connect to the new ocean. So please be aware if you have any aliases to take you through there that you'll wind up somewhere else. The zones that you won't be able to walk to anymore will be relocated. |
| - |
It's all part of the New World Order (I think). |
| - |
Bikini Bottom has been relocated to the new ocean. |
| |
| ---- 2003-12-05 ---- |
| - |
When you have auto-level on or off, you will not gain any more experience beyond the 1 experience to get to level 31. Some people were getting too much experience, which would have been bad, so this was the fix. |
| - |
If you die when you are at that "1 exp to level 31", there is only a 1% chance of losing experience. But you better hurry up and get that exp back if you do loose any, or next time you die all bets are off. |
| |
| ---- 2003-11-30 ---- |
| - |
Mudmail now takes money from the bank if you don't have enough on you. |
| |
| ---- 2003-11-29 ---- |
| - |
Added another new "login hint". Enjoy. |
| |
| ---- 2003-11-15 ---- |
| - |
Added a few new "login hints". Enjoy. |
| |
| ---- 2003-11-08 ---- |
| - |
Castle Welmar is no more. The once great ruler has been removed from |
| |
| ---- 2003-11-06 ---- |
| - |
The Tower of Bel Mordaine is now open. Go on a hunt, he, hehe... hehe... hahaha |
| - |
The Tower of Midgaard is disconnected from the world for now. |
| |
| ---- 2003-10-27 ---- |
| - |
Bug with casting spells on items fixed. |
| |
| ---- 2003-10-04 ---- |
| - |
New option added to the BUILD command: ADDGUEST. See the help for BUILD for details. |
| |
| ---- 2003-09-06 ---- |
| - |
New policy: BOTTING |
| |
| ---- 2003-08-31 ---- |
| - |
Energy drain no longer drains exp. It still does damage, but since people can't be bothered to report a bug, this is how we going to fix it. Deal. |
| |
| ---- 2003-08-23 ---- |
| - |
New policy: ENCHANTING |
| |
| ---- 2003-08-09 ---- |
| - |
By popular demand, "unstore all" has been disabled (for now). |
| |
| ---- 2003-08-03 ---- |
| - |
Norse Myths/Hel and the Enchanted Village have been moved. It's nearby the same area that Rome and Rhyoden is at. |
| - |
There's also a new area in around there too. Feel free to explore, and see the sights. It's all part of the "new world order". |
| - |
And Dragonlance too. |
| |
| ---- 2003-08-01 ---- |
| - |
Moved Rome to a new section of the world. Currently the only way to get to it is via the Metro until we've finished building up that area of the world. |
| - |
The Great Pyramid in the desert has been moved also. Currently the only way to get to it is through Rome out to the Scandezi desert. |
| |
| ---- 2003-07-18 ---- |
| - |
Help: Redid PRESERVE CORPSE. The spell is still the same, the help just looks nicer now. |
| - |
OHelp: SSTAT added. |
| |
| ---- 2003-07-05 ---- |
| - |
Help: Updated the DEATH TRAP help. |
| - |
Help: There was a duplicate help as DT, it has been reduced to "See DEATH TRAP" |
| |
| ---- 2003-07-04 ---- |
| - |
Fixed build command. New rooms created were not getting a !RECALL flag. |
| - |
Fixed "death field" bug, that was causing it to damage the caster. |
| - |
You cannot use the REQUEST command while fighting anymore. |
| - |
Mobs from "summon" type spells (gate one, animate dead, etc) no longer have any gold on them. |
| |
| ---- 2003-07-03 ---- |
| - |
The command "date" is now a mortal command. It shows you the current date/time from the server (which is in eastern US time). |
| |
| ---- 2003-06-23 ---- |
| - |
Removed Drow, Arachnos, and the Chessboard zones. |
| - |
Help: Removed the above zones from help AREAS and AREA LEVELS. |
| - |
Fixed strange bug that had "think" listed as a command and a social. |
| |
| ---- 2003-06-22 ---- |
| - |
Help: Removed Dwarven Kingdom from AREAS and AREA LEVELS. |
| |
| ---- 2003-06-21 ---- |
| - |
Fringald the name changer will not allow you to specify non-alpha characters. |
| - |
Help added: REGENERATION, STORE LOG |
| - |
Policy added: CHARACTER SHARING, to clarify policy we have already been enforcing. |
| |
| ---- 2003-06-14 ---- |
| - |
Added a list of valid wear positions to the EQUIPMENT help entry. |
| |
| ---- 2003-06-09 ---- |
| - |
Your wimpy is no longer modified when you remort. |
| |
| ---- 2003-06-04 ---- |
| - |
This is really important, so please pay attention. Kharas has CHANGED. You do NOT give him the items anymore when you forge something, he will TAKE them from you. Also, if you're still with him when he is done, he will hand you the finished item instead of dropping it. |
| |
| ---- 2003-06-02 ---- |
| - |
There is a new command called BUILD for those of you that own housing. Build is a command that will be ever growing in capabilities for you to make changes to your own housing for a smaller fee, instead of requesting us to make the change for you. It allows you to do things from changing a room description, to creating a new room, to creating a hometown exit in a room. Look at the help for BUILD for all the details. Type "build prices" to see what the prices are. Currently it can do only room related changes, but more things like custom objects, and mobs and shops will be added over time. |
| |
| ---- 2003-05-24 ---- |
| - |
Because of other eq available in the game, rainbow charms are now !ninja. Note: Currently owned charms will NOT become !ninja. |
| - |
There was a bug that caused rtell to crash the mud. That has been fixed. |
| |
| ---- 2003-05-22 ---- |
| - |
Room requests will *ONLY*, I repeat *ONLY* be done if you use the REQUEST command to ask for changes. If you try to send a tell directly, mudmail (or any other method of communication) one of the immortal staff for room or recall item related changes, you will either be ignored, laughed at, or killed for being a dork, and possibly denied all future requests for changes. |
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| ---- 2003-05-18 ---- |
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Any wizards that remort for lloyd's beacon from now on will memorize it instead of use mana. |
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Any priests that remort for lloyd's beacon from now on will pray for it instead of use mana. |
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In "clan info", the app-fee, and treasure are formatted with comma's for readability. |
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| ---- 2003-05-11 ---- |
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There will be upcoming changes to item restrictions, and probably stats, on items over the next few weeks while we try to attain balance. Most changes will not affect "old" eq, but there will be a few things that do. |
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| ---- 2003-04-27 ---- |
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The Garden of the Gods has been revamped. Enjoy! |
| |
| ---- 2003-04-16 ---- |
| - |
Beefed up the flamestrike spell... a lot. Check it out. |
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Added color the alias list so it's more readable. |
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Added some color to some spell messages. |
| |
| ---- 2003-04-08 ---- |
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Was supposed to do this the other night... The chance for a mis-relocate has been removed. |
| |
| ---- 2003-04-06 ---- |
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A new remort option has been added. A spell called Lloyd's Becon. Please See the help for REMORT and LLOYDS BEACON for more information. |
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It has been talked about many times, and the change has finally been made. Relocate now only works on players. This was the reason for the change to the Academy below. Yes folks, you have to start learning where to walk more. |
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| ---- 2003-04-05 ---- |
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The Academy been changed. You no longer relocate to Savage. The way to him has been changed. We will leave it as an exercise to the players to figure out the new way. |
| |
| ---- 2003-03-31 ---- |
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There was a bug that allowed people to cut link and have a "reset deserted" zone be able to reset. That little trick doesn't work anymore. |
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The Ethiopian kid in Midgaard can redeem all quest ribbons now. Previously he apparently could only do 5 point ribbons. |
| |
| ---- 2003-03-30 ---- |
| - |
You can now "teleport" while fighting. |
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You now can see in "attrib" what things are affecting you that are not spells. Like enhanced dam or fly from an item you're wearing. This does not mean it ONLY shows affects from objects, but it includes them. |
| |
| ---- 2003-03-24 ---- |
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!PRIEST and !WIZARD flags have been added to the game. As the flag(s) are added to any item you have, it will automatically get that flag. During the transition, !CLERIC will still block priests, and !SORC will still block wizards. We'll notify when this changes. |
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| ---- 2003-03-12 ---- |
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Please use the REQUEST command to report any housing problems (in detail) for now. |
| |
| ---- 2003-03-07 ---- |
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As most of you already know, we're in the process of making major housing changes. When your housing has been moved, you will be able to get to it by going to the Refreshment Room, then north, to get to the new housing. There is a book to read, that will have instructions on what to do. |
| - |
With the major reorganization, comes some changes also. First, we no longer will allow rooms to connect to each other. That means you can't connect rooms that don't belong to you to yours. Secondly, there will be no connections to/from clan rooms and personal rooms. Third, we are limiting housing to one per person, not per character. People with multiple houses have been consolidated, and the multiple entrances have been removed. |
| - |
New housing prices/policies will be posted when our work is completed, and then all pending housing requests will be taken care of. |
| - |
Unfortunatly, with the major changes we're doing, some things may not work correctly, or be missing (exits, recall devices, shops, etc). We're going to give everyone a month to get back with us about any problems with your rooms, after which, any changes or "corrections" will be done at the appropriate cost. (We have backups available to reference any reported problems before we fix them, so do be honest). |
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| ---- 2003-03-02 ---- |
| - |
There have been some changes made to deathtraps. Happy exploring! |
| |
| ---- 2003-02-23 ---- |
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Added message history to gsay/gtell. It's not colored, I forgot and I'm too lazy to fix it right now. I'll get it later. |
| |
| ---- 2003-02-15 ---- |
| - |
There's a couple new remort options in town. Races. that's right, you heard me, races. They are dwarf and elf. They cost 5 remort points to pick, but they have their benefits and handicaps. See the help for ELF and DWARF for details about them. |
| |
| ---- 2003-02-10 ---- |
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We now have the ability to set a player to "block" a social. If you find a social to be offensive to you, or someone is abusing you with it, you can petition that it be blocked from being used on you. Then any attempt to use the social on you either on gossip, or in the room, will be stopped. Note: This will not stop the social from being used on someone else in the same room as you, or on someone else on gossip. |
| |
| ---- 2003-01-25 ---- |
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The usage of UNSTORE has changed. See the help for more details |
| |
| ---- 2003-01-16 ---- |
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Fixed healing undead mobs so that it initiates battle, and gives exp if it kills. |
| |
| ---- 2002-12-16 ---- |
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Paladins now do 20% greater damage when they are good aligned. |
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Anti-Paladins now do 20% greater damage when they are evil aligned. |
| |
| ---- 2002-10-05 ---- |
| - |
You can now use drink containers to store potions. Use the POUR command to pour potions into your drink container. For example, if you pour 3 burger potions into a canteen, you can drink 3 times from the canteen as if you were drinking 3 burger potions. |
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Make sure it's empty, and do not mix potions! Mixing a potion with a different potion, or another drink like water or beer will ruin the entire thing. |
| |
| ---- 2002-08-24 ---- |
| - |
More progress has been made on Druids. They'll get here eventually! |
| - |
Fixed some bugs. |
| - |
Fixed some more bugs. |
| - |
Made some remort-race improvements/tweaks. |
| |
| ---- 2002-06-23 ---- |
| - |
Fixed some crash bugs. |
| - |
PSP's now regen each pulse, like mana, hp, and moves do. Please report any issues right away. |
| - |
Made changes to sleep resistance, and optimized the code. It shouldn't fail as often. |
| - |
Made changes to the spell/skill system. Nothing major, it's to make way for new stuff we're working on. |
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Removed some old code that wasn't being used, but got called every time an item was loaded (unrenting, zone resets etc) for optimization. |
| |
| ---- 2002-03-02 ---- |
| - |
Items automatically receive a !SELL flag when donated. This stops people from selling the items at shops. |
| - |
Spell Immunity is now a possibility in Enchant Armor. |
| - |
Enhanced Strength is now uses your receptacle. |
| - |
Fixed bug in tell history. |
| |
| ---- 2002-01-05 ---- |
| - |
When someone applies to a clan, all the leaders currently online are notified. |
| |
| ---- 2002-01-01 ---- |
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The THROW skill has been modified so all items go to the mob instead of just if you throw a weapon, so when the mob is dead, you can retrieve all the items from it's corpse. |
| - |
Added resistances to identify spell so you can see what a mob is resistant/weak against. |
| - |
Fixed object stacking of blank scrolls after you scribe a spell on them. |
| - |
New spell, RECEPTACLE. See the help for more information. Please report any bugs to Brazil via mudmail. |
| |
| ---- 2001-12-22 ---- |
| - |
Some bug fixes. |
| - |
You can no longer order a mob to pummel continously. A pets wait state will be checked when you order a mob now. |
| - |
Added the message history to qsay (like most other channels). Just type "qsay" to see. |
| - |
The RESTORE spell now goes down in mana cost faster, for a minimum of 80 mana. |
| - |
The mana cost for WORD OF DEATH now goes down faster as you level. Sorcerers will go down to 120 at level 30, and Necromancers will go down to 100 at level 30. |
| - |
Some mobs are really big on mirror image now. |
| - |
Haggle fixes. |
| |
| ---- 2001-12-09 ---- |
| - |
Mudmailed items now are delivered in a "package" with the sender's name on it. The package is a container that has what was mailed inside it. |
| |
| ---- 2001-10-06 ---- |
| - |
The statue of Aiela doesn't like people going past her anymore. |
| |
| ---- 2001-08-23 ---- |
| - |
A minor change that *may* decrease the rate of mobs dieing from bloodlack. We'll see how it works out. |
| - |
Added some resistances to the Statue of Brazil. Not much, but they are there. |
| |
| ---- 2001-08-17 ---- |
| - |
Usual round of bug fixes... |
| - |
Fixed a problem with the spells and skills commands in regards to anti-paladins. You can now type "spells anti-paladin" or "spells antipaladin" to get a list of Antipaladin spells (previously you actually had to type "spells apaladin") |
| - |
Other little tid-bits here and there... |
| |
| ---- 2001-07-22 ---- |
| - |
Fixed bug where if a spell cast on an item (like sanc) wore off, you didn't see the message if if you were wearing the item. |
| - |
Fixed some bugs with Psi's and stopping spell maintaince. |
| - |
New remort option, "castcost". For 2 remort points, your mana costs are reduced by 2%. This reduction is accumulative each remort, and the current reduction percentage can be seen with the "attribute" command, and you see your new mana costs in "practice". |
| - |
Added current remort points to "attribute". |
| |
| ---- 2001-07-12 ---- |
| - |
Lots of typo fixes in code and socials. |
| - |
A necromancer word of death is now nearly as powerful as a wizard/sorcerer. |
| - |
Some of you may notice that you received a message when you logged in regarding questpoints. It means that at some point in the last couple years, you reported a bug, typo or idea, and it has been fixed or acted upon. Bogus reports, or ideas that do not get implemented are not rewarded with a questpoint. |
| |
| ---- 2001-07-08 ---- |
| - |
The object file format for the world has been rewritten. Please report any problems with items that you encounter. |
| |
| ---- 2001-06-17 ---- |
| - |
Dynamic channels are now free! See the help for the CHANNEL command to refresh yourself on their usage! |
| - |
Dynamic channels also last for 6 hours now, instead of the old 1 hour. |
| - |
The world file format is in the process of a major overhaul. Currently rooms have been redone. Please report any problems you might encounter. |
| |
| ---- 2001-05-27 ---- |
| - |
Meteor Swarm no longer allows a saving throw for half damage, and does more damage (almost double). |
| - |
Ice Storm does some more damage. |
| - |
Fireball is now more powerful when you first receive it, and it grows in power as you level. |
| - |
Casting Sanctuary on an object lasts longer then casting it on a person. |
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Paladins get information at level 9. |
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Paladins have PERM Protection from Evil when they are GOOD align. |
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AntiPaladins have PERM Protection from Good when they are EVIL align. |
| |
| ---- 2001-04-24 ---- |
| - |
"remort remort" should work now. |
| - |
Order that some things happen during a tick has been moved around, so that PSP regen comes before PSP Maintaince costs are taken. |
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Energy drain does not allow saving throw anymore. |
| - |
Earthquake does some more damage. |
| - |
Death field no longer gets a saving throw, it should work more often now. |
| - |
Reworked the logic order for negate sanc... should be a little faster if not more reliable. |
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Wizards no longer lose mana when casting polymorph. |
| - |
Mobs you poly into no longer have random items on them. |
| - |
Messages in the skills/spells/powers commands referring you to the other commands at the end. |
| - |
Removed old check on tick to drop wimpy if it was greater then half maxhit (no longer valid with wimpy being %) |
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Sneak, invis and hide now make you a someone in the gossip history. |
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Added "Most Remorts" to the Stats section of the web page. |
| |
| ---- 2001-02-27 ---- |
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A few items here and there to take advantage of previous changes. |
| |
| ---- 2001-02-13 ---- |
| - |
Resistances/Weakness/Immunities have changed. Now there is really only Resistances. A negative resistance means you're weak. |
| - |
Originally, a RESISTANCE ment you only took half damage from what you're resisant against. Now items give a % resistance. If your item has a RES_FIRE of 20, then the item absorbes 20% of fire damage. If you wear another item that has 5% RES_FIRE, then that's a total of 25% damage you don't take. |
| - |
Also, WIMPY changed. You now specify at what % of hp you have left to flee. I.e. if you have 200 hp, and set your wimpy to 50, you will flee at 100hp. |
| - |
You will need to reset your wimpy, it's been defaulted to 25%. |
| |
| ---- 2001-02-06 ---- |
| - |
Recall devices no longer work in combat. |
| |
| ---- 2000-11-24 ---- |
| - |
Old Thalos has undergone some changes. First, you can no longer get to it from the "Galaxy" book. Second, the DT's are not longer DT's, they're just rooms. Other then that, highlights are, some room descriptions changed, mobs changed, assemble quests added, a few objects modified... that basically sums up the changes (everything?). happy exploring :) |
| |
| ---- 2000-11-15 ---- |
| - |
The last 10 gossips, newbies, musics, gratz, and holler are saved. To view them just type "gossip" or "newbie" without anything. |
| - |
Last 10 tells you receive are also saved. Just type "tell" to view them. If you leave the game, the saved tells are lost. |
| |
| ---- 2000-10-28 ---- |
| - |
The remort command has changed. Type "remort" when you have the experience to do so. You will se a list of things you can chose when you remort. The most major change you'll notice right now is that you can do things like: |
| - |
"remort cleric int wis remort" If you want to add one point to your INT and another to your WIS. |
| - |
If you want to add two points to a stat, you can do: |
| - |
"remort int int remort" (****NOTE: specifying your class is optional now, You will keep your current class.) That will add 2 points to INT as you remort. |
| - |
You don't even have to specify a stat if you don't want to, you can just specify a new class, or nothing at all. Typing "remort remort" will remort you "as-is" with no inreases, changes to class, etc. |
| - |
We're introducing the concept of remort "points". Every time you remort you get 3 points. Changing your class is 1 point, each stat increase is 1 point, and resetting age is 2 points (so you can still increase a stat 1 point, or change your class if you want to reset your age). The idea being, as we add the new options to remort that are in the works, some may cost more then 3 points, so you will need more then 1 remort to get an option. |
| |
| ---- 2000-10-22 ---- |
| - |
Area affect spells will now destroy all mirror images on you! (and the spell will hit you!) |
| - |
Small bug in regen fixed. |
| - |
Added QSAY to SETCOLOR. |
| - |
PSP regen now goes up with age, instead of peaking and going back down. |
| - |
The okonomiyaki cake has been changed again. It now casts cure critic, but costs 3x the price. |
| |
| ---- 2000-10-08 ---- |
| - |
If you are affected by NO_HUNGER or NO_THIRST, when you eat or drink something it can full you up now. You still do not get hunger or thirsty while affected by them however. |
| - |
The beloved okonomiyaki cake has been changed. It's now a food item that cures you when eaten. |
| - |
Changes to Olympus have been made to some more mobs. |
| |
| ---- 2000-09-30 ---- |
| - |
When you level, you're character is automatically saved. |
| |
| ---- 2000-09-24 ---- |
| - |
Bug in SETCOLOR that didn't allow the colors with capital letters (&&G or &&B for example) is fixed. |
| - |
Try "gossip @", it'll be interesting ;) |
| |
| ---- 2000-09-04 ---- |
| - |
More adjustments have been made to Olympus. It's not done, but I've spent an a couple hours on it. |
| |
| ---- 2000-08-30 ---- |
| - |
Reset time on Olympus has been increased from 30 minutes to 2 hours in the first parts, 4 hours the higher parts. |
| |
| ---- 2000-08-22 ---- |
| - |
A new zone has been discovered beneath the sea. It's mostly aimed towards mid-level players but there are some higher level mobs too... |
| |
| ---- 2000-08-21 ---- |
| - |
Olympus is going through a few changes. Be careful. |
| |
| ---- 2000-08-20 ---- |
| - |
Rhyoden has had a few changes. A couple items and a couple mobs have been beefed up. |
| |
| ---- 2000-08-12 ---- |
| - |
If the leader of a group follows someone in the group, the group will be re-ordered to be following that person. |
| - |
If you follow someone you're following again, you will get moved to the back of the group (useful to protect newbies from aggressive mobs). |
| - |
When the news or changes have been updated since you last read them, you will see NEWS and/or CHANGES in your prompt until you read them. |
| - |
Couple bug fixes. |
| |
| ---- 2000-07-27 ---- |
| - |
Put/Get from a container is now blocked by NOSPAM |
| - |
The ATTRIBUTE command now displays regen amounts as how much you will regen in the 5 second regen-pulse instead of per tick. |
| - |
Tinkered with mana regen a little bit. Hopefully you shouldn't notice a major change. |
| - |
Bunch of bug fixes (doesn't mean we did not create more though) |
| |
| ---- 2000-07-11 ---- |
| - |
You can now split gold while resting. |
| |
| ---- 2000-07-05 ---- |
| - |
Added "store count" |
| - |
Lots of bug fixes, and reworked some stuf relating to psionic powers. Let me know if there's any problems with psionicists. |
| |
| ---- 2000-06-12 ---- |
| - |
Wizards and Priests have undergone some changes. The more you have a spell in memory, the higher the chance it will become 'semi-permanant'. What does this mean? You only have a small chance of forgetting a 'semi-perm' spell, the chance to forget is higher the less spells you have memorized. |
| - |
The downside is, if a spell becomes semi-perm, you cannot memorize (or pray for) it until you've completly forgotten it, then it is no longer semi-perm. Confused yet? hehe... |
| - |
The negative 700 Hit point bug should be fixed. Please report if you see it again. |
| - |
As a result of the above fix, you can only cast 'rotting flesh' on a mob once at a time. |
| |
| ---- 2000-06-07 ---- |
| - |
Reducing the mana regen a bit. Not a lot though, but it's probably noticable. |
| - |
A new spellcasting change. Some spells will automatically be cast more then once as you go up in levels (without costing extra mana). |
| - |
When you polymorph, you'll keep your real Intelligence and Wisdom. |
| |
| ---- 2000-06-04 ---- |
| - |
Experimental: mana regen does not go down with age, it keeps climbing. Hit regen and move regen will still start to go down once you get too old. |
| - |
Some damage spells don't allow victim to make saving throwing. Slay and Word of Death being among them. |
| |
| ---- 2000-05-29 ---- |
| - |
Hitpoint regen has changed to match mana and move regen. It works exactly the same. |
| |
| ---- 2000-05-23 ---- |
| - |
Bug seeing sanc fixed. |
| - |
Added the ability for a weapon to be elemental based. For example, a Fire Sword may do "fire damage" to a mob. If the mob is weak against fire it will receive more damage, but like normal immunities/resistances, it could also decrease the amount of damage you do to a mob that's strong against fire. |
| |
| ---- 2000-04-29 ---- |
| - |
Yes, mana regen has changed again. Instead of every tick you gain a large chunk of mana, you slowly gain mana every 5 seconds. Over the normal time a tick takes (75 seconds), you still regen the same amount of mana, it is just broken up now. |
| - |
Moves regen is the same. |
| |
| ---- 1999-12-11 ---- |
| - |
Made some changes to KNOWHISTORY. Depending how well you pass the skill, you will get more information, instead of just getting a message that you failed. |
| - |
Boards have been recoded. They are now really forums that you can read with the board. Personal boards will be hidden, and unreadable without your board. |
| - |
Some optimizing of the forums code. |
| |
| ---- 1999-10-29 ---- |
| - |
when people delete, they're automatically removed from your guest list. |
| |
| ---- 1999-10-09 ---- |
| - |
New Thief skill. See the NEWS for more details. |
| |
| ---- 1999-09-18 ---- |
| - |
Added a new option to WHOIS. If you type "whois more" you will see a list of classes that that character has been. You may not see all the classes for older characters because the data has not been collected that long. |
| |
| ---- 1999-09-08 ---- |
| - |
The race code for NPC's is being expanded, look for some interesting things to start appearing. |
| - |
New thief skill... SIGN... it's nothing special (yet)... use sign language to other thieves. |
| - |
Usual bug fixes here and there. |
| |
| ---- 1999-08-28 ---- |
| - |
The formula for calculating memorization times for Wizards, and the pray times for Priests, has been changed. Overall it will lower the times, but it will also cause the memorize-times for spells to go down as you advance levels. This is an advantage over the old system. |
| |
| ---- 1999-07-18 ---- |
| - |
New characters have color "COMPLETE" by default. |
| |
| ---- 1999-06-23 ---- |
| - |
Some spells that make you "invisible" where not properly removed when you started battle. |
| - |
Cleaned up the fight code a little bit. Removed some redudant code. Please let Brazil know if something's wrong with battle. |
| - |
Streamlined a chunk of the spell-code relating to immunities. |
| - |
The mana cost and casting time for rotting flesh has been increased. |
| - |
Fixed some typo's in CIRCLE and STAB, and in a spec_proc. |
| - |
Few other little bug fixes. |
| |
| ---- 1999-06-06 ---- |
| - |
A bug with eq that has STR/WIS/INT/etc apply's has been fixed. You shouldn't see 16/100 strength anymore. |
| - |
Forums: "FORUM TOP" will now list new messages. |
| - |
Forums: a Small cosmetic fix to "FORUM LIST" |
| - |
As !DRUID flags are added to eq, don't be suprised if you notice an item you already has gets this flag. |
| - |
Minor (and major) bugs in Immort-only commands have been fixed. |
| |
| ---- 1999-05-15 ---- |
| - |
Two new options for mudmail that should be useful. LIST and CANCEL. When you are at the postmaster, use LIST to check for undelivered mail. You can't see undelivered mail you sent to someone that is higher level then you are. With CANCEL, you can cancel a letter you sent to someone. Use LIST to get the ID if the mudmail, then type CANCEL #. |
| - |
CONE OF SILENCE spell is now somewhat useful. Certain loud mobs can't call for help. |
| - |
Some thief MOB's can now steal equipment from your inventory. |
| - |
Mobs are getting smarter. If you give them a weapon, or they pick up a weapon, they will wield it if it is better then what they already have. |
| |
| ---- 1999-05-02 ---- |
| - |
You now have the ability to "WITHDRAW ALL" at an atm. Which will withdraw all your money. |
| |
| ---- 1999-03-20 ---- |
| - |
A few small bugs fixed. |
| - |
"New regen" is gone until a few bugs can be ironed out. |
| - |
REMORT now has the option to specify AGE instead of a stat. What does that mean? It means your age is rest to 17 when you remort, instead of a stat increase. |
| |
| ---- 1999-03-08 ---- |
| - |
This is an experiment that will no doubt be permanant, but has to be tested somehow. Regen is what you might call different (for mana only, as a test case, HP and movement will follow if this works out). Instead of regaining a large amount of mana every tick, the amount you regen has been divided up over the span of a tick. What does this mean? If you regen 25 points a tick, you will now regen 1 point every 3 seconds. If you regen 150 points a tick, you will now regen 2 points a second, and so on. |
| |
| ---- 1999-02-06 ---- |
| - |
The color for CSAY has been added to the SETCOLOR command. |
| |
| ---- 1999-01-17 ---- |
| - |
When you enter a forum, you will get a list of messages you have not yet read. |
| - |
Mobs with memory are a little more 'smarter'. If the mob is WIMPY, it will flee from you if it remembers you, instead of attack you again like an idiot. |
| - |
Newbie's get a set of default aliases. If you would like to have these "reset", you can type "ALIAS DEFAULT" to get the "default" aliases. These aliases include: "gac get all all.corpse", "gc get all.coins", "un unlock $*;open $*", "da deposit all |
| - |
When you make an alias, you will be told what command you just aliased to, i.e., if you alias gc to get all.coins, you'll get a message like "Alias 'gc' added." |
| - |
The list of forum messages now paginate, and the newest messages are at the top, like boards. |
| - |
New code, with new spells on the way. You'll begin to see spells you cast on objects well start to wear off. As spells are changed or added for this, you will be notified. |
| - |
A few older skills had a crash bug that was rarely hit. It's fixed now. |
| - |
STORE LIST now "item stacks" finally. |
| - |
Bug in mobs with MEMORY attacking people wrongly, fixed. |
| - |
FYI- The Imprisoned Beasts have changed slightly. The "relocate beast" is no more. It's "special" alias was classified as a typo, fixed, and made to match the other beasts. |
| |
| ---- 1998-11-22 ---- |
| - |
When a forum has a new message that you have not read, when you list forums or the 'tree', the number of messages in that fourm will be green. Also, when listing messages in a forum, any messages that you have not read will be green. |
| |
| ---- 1998-11-15 ---- |
| - |
New command, it's a little complicated. It's a 'forum' system. For starters, it is going to replace the Idea board. Don't know if it will replace any other boards, not likely. Please read the help for FORUM before asking any questions. Any ideas to smooth out the use of this command are welcome. (Or any suggestions for changes to the helpfile to make it more understandable). |
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When insetting something, if the min level of the gem is greater then the min level of the weapon, the new min level of the weapon reflects the min level of the gem. |
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| ---- 1998-11-11 ---- |
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Since it can get lonely building on the OLC port, one of the "Intermud" communication cannels has been opened up to the morts. A command (which still needs some color) called RCHAT will be the command you use to communicate. To shut it off, just type RCHAT, and you will no longer see RCHATS. |
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| ---- 1998-11-07 ---- |
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You now loose experience on a successful flee. |
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New Thief skill, RETREAT. It's automatic when you flee. Up shot is, higher probability of fleeing, and you don't experience unless you fail the skill. Your ability in this skill goes up with use. |
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A handful of bugs fixed. Things involving mudmailing !RENT items, meditate not getting remove properly, |
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Clan leaders can set the 'commands' on members without making them leaders, so you can decide who gets to withdraw gold, without having to give them access to demote, promote, etc. |
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A remorted character is no longer restricted to the newbie channel until level 3. |
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you can no longer see another clans treasure. |
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If the min level of an object is 0, it will no longer show when identifying. |
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The SPLIT command will now accept 40k or 4m when specifying how much to split. |
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Help fo- QUICKDRAW fixed. Help for PSYCHIC CRUSH added. |
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The damage for the upper level Psionicist spells has been increased. Ultrablash and Psionic Disintegrate have swapped what levels you get them. |
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| ---- 1998-10-13 ---- |
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You now will receive instant notification when you receive new mudmail. |
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The stab skill was never as good as the help said it is. It's fixed now. Ninja and Thief STAB are equal now. They are both 1/2 a backstab. |
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| ---- 1998-10-11 ---- |
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Nothing too major, a few bug fixes here and there to recent code additions. |
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Mudmail has been recoded. It is now possible to mudmail objects again! Price is 50 * weight of package, and you can mudmail containers with eq IN them. |
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| ---- 1998-09-27 ---- |
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When using the clan ADDLEADER and DELLEADER options, a message is sent to everyone involved. |
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The BERSERK skill has changed somewhat. It will not affect someone you are grouped with, and when berserking, you do anywhere from 33% to 100% more damage, based on your level. |
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Corpses have taking a new twist ;) |
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| ---- 1998-09-16 ---- |
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A "true" leader of a clan (someone with access to the leader commands), their rank will show up in &gGREEN&n when doing a "clan who". |
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| ---- 1998-09-14 ---- |
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It's been talked about for a few weeks, and has pretty much caused people to put clans on hold until it's completed, well, it's done! The new clan system is in. What does that mean for you? On the surface, a more stable system, no who lists getting botched up, and things like that. The new system is pretty flexable, so I think everyone will be happy with it. (Existing clans had to be deleted, but they will be re-created in the new system FOC). |
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Clan NAME and your Rank will appear in WHOIS. |
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The 'options' or arguments, to the CLAN command can be abbrev. now. |
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Newbies between levels 1 and 5 can not die in the starter zone. When they are about to die, they are automatically healed. This will solve the past problem with newbies dieing in there and not being able to retrieve their corpse. |
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Applications for OLC will be handled ONLINE on the web page. You can get to the application at HTTP://www.addictmud.org/olc All documents will be updated to reflect this. You will no longer email anyone. All information on the form is REQUIRED. |
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A lot of people know about the 'string parser' and how it can affect room descriptions. Well, objects are entering that realm of abilities. |
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| ---- 1998-08-04 ---- |
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Newbie zone and Chessboard have been relocated in order to make room for new changes and/or new zones. All a part of the New AddictWorld Order! |
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| ---- 1998-04-26 ---- |
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Rent has been converted over to the new system. The conversion went painlessly, but backups have been made in case of problems. Please report anything that doesn't look right with your eq, either to a God that is online or mudmail Brazil. |
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This means that now you can rent mudmail, which is only one of many things to come from this new code. |
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Score no longer will ALWAYS show you everything. You now much type "score long" to see more info (this is in an effort to make score more viewable in 'high spam' situations, like combat). |
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| ---- 1998-04-11 ---- |
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Corpse crash saving is now using the new ascii system. |
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Also, another fix for seeing traps. It should work as intended now. |
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| ---- 1998-04-06 ---- |
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Bug with regen fixed, having to do with the NOHUNGER/NOTHIRST items. |
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Bury has been the first to be converted to the new rent system. Please report any problems immediatly. The major change here is you can bury mudmail to save it. If this goes well, in a few days STORE will be converted, then after that, rent. |
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| ---- 1998-03-29 ---- |
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Previously nobody could flee into a peaceful room. Now, players can, but mobs cannot. |
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All problems relating to remort eq and poly should be fixed now. |
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The load limit of the keys in Rhyoden have been increased to 2. |
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Bug allowing almost anyone to see traps has been fixed. |
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| ---- 1998-03-26 ---- |
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A few errors in the Goblin Cave were descovered. Doors close and lock that did not used to. The keys always loaded, the doors just never closed and locked. |
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| ---- 1998-03-09 ---- |
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Pets should now teleport with you in teleport rooms in all cases. |
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Fixed a couple typos in code after some bantering from Warranty :P |
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| ---- 1998-03-05 ---- |
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You can now "DEPOSIT ALL" into the bank. This will deposit all your money on hand. |
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| ---- 1998-02-23 ---- |
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The "Oh Shit!" fail message for monsum one, two and three has been replaced with something a little more intelligent. |
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And as always, there are other changes made to code and the world, just pretty small to fully detail. |
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| ---- 1998-02-19 ---- |
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aliases paginate now. In some cases extra long aliases may be covered up by the 'next page' prompt. |
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| ---- 1998-02-18 ---- |
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When casting a spell that takes some time to cast, if you try to type any commands, you will loose concentration. |
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| ---- 1998-02-15 ---- |
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If a mob loads with sanctuary on it, and it gets dispelled, there is a chance that the sanc will be recast. |
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| ---- 1998-01-24 ---- |
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FINALLY fixed it so that ALL skills show up in the skills command for the specified class (warriors in perticular). |
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| ---- 1998-01-23 ---- |
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For now, bash and pummel have been returned to what they were. |
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| ---- 1998-01-18 ---- |
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Store has been re-enabled, for those would rooms that care. |
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| ---- 1998-01-17 ---- |
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Wait state for bash has been increased by one combat round. Also, if the mob is sitting it cannot be bashed until it stands up. |
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Fixed weather system so at sunrise, SOME rooms will get a LITTLE light. |
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When you try to open or unlock something, it should no longer try to open or unlock something in your inventory that is not a container. |
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"Clan help" has been updated a bit, and should be accuriate. If not, see Cross and he will make sure that Brazil is notified. |
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Charmed flags should now reset on pets when you poly or return from poly. |
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If you belong to a clan, the mud will not allow you to delete your character until it has resigned. |
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Psionic powers now have damage messages once more. |
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Everything else that has been worked on codewise was to fix bugs, and some heavy work improving the script system, and adding olc for it. |
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Some areas have been added (but most people know about them by now) :) |
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| ---- 1998-01-01 ---- |
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WHOIS command now checks if a player is deleted. |
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When a new player is created, that newbie cannot quit for 30 seconds after being created. |
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The clan bug is FIXED. Clans are open just as soon as Cross says they are. |
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When someone enters a room with a teleport on it, previously, when you left that room, the teleport timer still counted, and if you went back into the room, you could get teleported by the original counter. This is no longer a problem, the counter is restarted every time you enter a room. |
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Locate object will no longer show items on mobs you cannot see. |
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| ---- 1997-12-19 ---- |
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Fix for barehand attack for ninja's not properly calculating damage. |
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WHOIS now checks for DELETE flag, so you can't see someone that has deleted. |
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| ---- 1997-12-16 ---- |
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Newbies now automatically start off WEARING their newbie eq. |
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Wimpy should reset normally when you return from poly. If it's set higher then your real body can handle, it will drop to the proper amount. If it doesn't work, please mudmail Brazil. |
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| ---- 1997-12-15 ---- |
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Apart of some bug fixes (mostly to clans), as far as code changes go, nothing major. |
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The messages for pummel, hurl, iron fist, stun touch, and eagle claw have been re-added (sorry). |
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If anything else is missing let the appropriate department know. (Skill messages fall under Brazil's department) |
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| ---- 1997-12-04 ---- |
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Re-activated Zone idle. Which means if a zone is empty for a while (exact time is based on the zones reset time, with a minimum of the time it takes for a corpse to decompose) all mobs and items are removed from the zone until someone enters it. |
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Like the news says, clans are back. This is code we originally started with about 2 years ago, I just pulled it out and decided since it really is a good system, to make it work. |
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Last vestigal traces of super sanc are gone. (Nuke likely to follow). |
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Ninja skill, barehand attack. Based on level, and how well you know it. you cannot practice this skill, you automatically know it at 5% when you remort, and it increases in skill as used. If wielding a weapon, damage will come from the weapon, and it does not increase your skill at all. |